She-Ra episode 17--Roll With It, part 2!
Added 2020-08-27 20:51:15 +0000 UTCClick here for the full episode.
Click here for just this half.
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I really liked that. That was fun. I wish it had turned out to be an actual game of not-D&D that went off the rails as opposed to a failed planning session, but it was super fun nonetheless. Even with all its untapped potential, this episode managed to play with D&D tropes well enough to earn a high ranking in my eyes. And the homage to OG She-Ra! That was hilarious.
The combat section was, as usual, just kind of okay. This show’s strength is in its character work and interactions, which this episode focused on for most of its runtime--but its fight scenes are honestly kind of just...there. Nothing special about them at all.
Scorpia was pretty fun (she usually is) but I feel like she needs the rest of Team Evil to really shine--Lonnie and Kyle aren’t enough to bring up their end of interactions with her. She’s best when bouncing off of Catra and Entrapta.
You know, this episode has a LOT of missed potential now that I think on it. It really speaks to how good it was that it ranks highly with me anyways. Roll With It comes in at my new #1 for Season 2, displacing Signals, and my new #6 overall, between The Battle for Brightmoon and The Sword Part 2.
Up next is the start of Episode 18 of She-Ra! We’ll be doing that tomorrow. Streamwise, I’m debating whether I want to stream today, but it will most likely be Final Fantasy IX if I do. I might just take the rest of the day off, though.
As always, thank you for tuning in! And thank you to my 67 patrons, who make it so I can do this for a living! I’ll see you guys next time!