NokiMo
Migal130
Migal130

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OPrivacy 1.3

OPrivacy 1.3!

It slices! It dices! Makes julienne fries!

No. It doesn't do any of that.

BUT!

You will hear!

But wait!  There's more!

Important:  If using a Nexus version of BBLS, disable the BBLS MCM option for OStim Dialogues.  Strictly speaking, it doesn't conflict, but OPrivacy is much better.  ALSO:  If you ask an NPC inside BBLS for privacy and then lead them near a bed, the scene will take place on the bed and you will get double-stripping – once from BBLS and once from OStim.  This may result in the NPC not getting redressed after the scene.  It can be fixed by using the BBLS hug dialogue on the NPC until I address the issue in the next BBLS update.

NOTE:  DO NOT ESLify the OPrivacy.esp plugin.  It will eventually have too many records.

NOTE2:  Users of Migal's Housecarl Beauties should redownload Iona from my website so she has her proper voice and can say her proper lines.


DOWNLOAD 

REQUIREMENTS: OStim  /  Skyrim Special Edition / PapyrusUtils SE

Comments

It's just the vaSynth tool but yes, you're correct. Depending on the quality of the original voice samples, some voice packs are much more difficult to create than others. The vanilla Skyrim voice audio files have a chorus effect over some of the voices to make them sound thicker. I can hear it when I listen in headphones. This becomes flanging when sampled by the synth tool. I have to go after it with frequency filters in Sound Forge. And also yes, pitch bending is also involved at that stage, along with length adjustments. Four semesters of sound engineering in college and I don't use it professionally until decades later. lol

Migal130

Another great version. Turns out a frequency of 1 may be a little too often (looking at you Lydia). The lines she says (I have to stop... I've been looking at your butt...) along with the player response of "Now?" are great with just the right amount of humor. I wanted to add, your dialog editing skill is impressive. We all hear added dialog using standard in-game voices that sound like 1980's video games but your recordings are seamless. I assume you use synth programs and then edit the pitch to get it just right. Rarely do hear something in which the cadence and pitch are not spot on.

WhatMeWorry

Sweet!!! :D

Kyle Smith


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