Progress update
Added 2021-07-01 09:36:50 +0000 UTCI am currently rebuilding the OStim voice packs as their own mod separate from BBLS. Once complete, I intend to release it here as early access and then three weeks later to the public.
This is an extremely time-consuming process. I am essentially recreating what I've already done, minus the audio work. Audio lip/sync files must be replicated in new directories under new names, based on the new mod's CK-generated naming conventions. I can't use SSEEdit to simply copy or deep copy, as new or otherwise, because, unlike most plugin records, dialogues are made up of several different kinds of records tied together by formIDs, exactly like a relational database. SSEEdit cannot do what's known as a chain action, for example, a chain copy or delete. Copying the parent record does not copy the child records but even if it did, it would not give all the various record types new formIDs that properly reconfigured the parent-child relationships. To make matters worse, the BBLS voice packs were built on a quest dialogue framework that has existed since 2012 inside the ESM master file. So, I also can't just copy the plugin to a new name and start deleting all the BBLS records unrelated to OStim, because it is more than one plugin. The SKSE Patch is a mod of the original mod.
So, why would I tell everyone about this? Just so people understand, this won't happen overnight.
I am currently working on lines for the first voice, which is Serana.