10.35 update is now available
Added 2025-01-28 09:48:32 +0000 UTCHello everyone!
This is just a small update for Playnite 10, updating emulator profiles and fixing couple small bugs.
As far as Playnite 11, I'm still working on alpha release, don't have much else to say about it, currently aiming for February.
As always, thank you for continued support! Without your support I wouldn't be able to put as much time into it as I'm doing now, thank you very much.
Josef
New:
Added Lime3DS emulator profile (by Jeshibu)
Added shadPS4 emulator support (by vaughngx4)
Fixed:
RetroArch emulator profile updates (by darklinkpower)
prevent HDR from being activated on Windows 24H2 when closing a game (by lscholte)
Updated gamepad input library
PluginStatus and SettingsBinding markups not available to themes in Fullscreen mode
Comments
Nothing specific, the original roadmap from November is still mostly valid, other than theming won't be part of the alpha because some things came up from discussion on Discord and it will require more work, so I postponed it to first beta. I don't have specific date for release, still have things to finish.
Josef Nemec
2025-05-20 11:07:37 +0000 UTCHi. Any update on the alpha release?
Sinvoll
2025-05-20 09:29:20 +0000 UTCYes, most of the SDK is designed using async pattern in P11.
Josef Nemec
2025-01-28 11:11:16 +0000 UTCQuestion regarding Playnite 11 and the plugin API: Will the plugins callbacks be async (Task returning)? Currently it is not so nice doing async stuff in the callbacks (.Result)
Alex
2025-01-28 10:17:55 +0000 UTC