NokiMo
playnite
playnite

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4.0 release

It's finally here. Thanks for the patience, it took way longer then I anticipated. I need to mention one thing and that's the fullscreen mode. It's not in the state that I want. It's currently feature limited primarily because themming support needs to be completely rewritten (check my previous post) and it was not worth writing all the features in old system and then redoing them. I will improve it with one of the 4.x versions which is going to include new themming.

You need to download and reinstall this version manually, 4.0 is not distrusted to everyone via auto update yet.

New: Fullscreen mode with controller support

New: Counting game session play time

New: Support for scripting (PowerShell and IronPython)

New: Support for compiled plugins (.NET)

New: Additional fields for game details

New: Ability to set completion status

New: Save state of collapsed groups

New: Games can be imported via by dropping executables (and folders) to Playnite window

New: Using screenshots instead of store background for Steam games

New: Script for exporting library to a csv or formatted txt file

New: Scanning for emulated and installed games can be canceled

New: Added review score game fields

New: PCem emulator profile

New: Vita3K emlator profile

New: Option to download metadata only for games missing them

New: Offer application restart when settings are changed

New: Last played time displayed the same way as in Steam client

New: Initial scan for installed games is not done by default anymore when importing installed programs

New: Improvements to cover view (Classic theme)

New: Change default installation location to %localappdata%

New: Favorite and Hidden fields selectable from game editing window

New: Critic and community score metadata download

New: Cache Steam metadata for faster downloads

New: Automatically assign PC platform when importing custom games

New: Force HTTPS for BattleNet login window and Steam private account URLs

Fix: GPU acceleration is disabled by default

Fix: French translation fixes

Fix: Portable version crashes when it tries to access the games.db

Fix: Sorting icons not visible on grid view

Fix: Selecting multiple games results in wrong list scrolling

Fix: Problem with shortcuts names and special characters

Fix: Possible crash due to corrupted Steam files

Fix: Playnite window is not maximized when opened from the taskbar

Fix: Playnite crashes when trying to remove emulated "Play" action

Fix: Other actions for Steam games are not imported correctly

Fix: Freezing and OutOfMemory crash when putting many games into a category

Fix: Crash when opening link without http

Fix: Context menu not updating properly when game properties change


Download links:

https:/playnite.link/update/4.0/PlayniteInstaller.exe

https:/playnite.link/update/4.0/PlaynitePortable.zip



Comments

It looks like you can't execute Fortnite directly without starting the launcher first (it won't run the launcher for you), so to count playtime point the Play action to Epic launcher. It will count the time while the launcher is running so you need to make sure that you close it when you stop playing.

Josef Nemec

Loving the update so far! Now I only need to figure out how to make Fortnite playtime track correctly, so I can see how much time I'm wasting away with that game! Edit: Haven't tested with all Emulators, or games, but for some reasons Playnite crashes whenever I start Super Smash Bros Brawl with the Dolphin Emulator.

Cool! I'm not sure you noticed, but you can also change completion status when editing multiple games at once. All new fields are editable on multiple games at once.

Josef Nemec

Great work! I've already written my first plugin - to update completion status of selected games to Completed.


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