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justinalexander
justinalexander

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Advanced Gamemastery: Speak With Dead Mysteries

I’m running a few days late with this week’s installment of Advanced Gamemastery.

I’m actually planning to modify my recording rig, but before doing  that I wanted to get some raw footage in the bag, so I actually ended up  filming the next three videos this week. It took a little longer than  I’d hoped to finalize the scripts, but this way if the new rig doesn’t  work for some reason, I’ll have some time to figure it out while still  being able to roll out the other videos.

The next two videos have also been designed to test some “fancy” new  features (like onscreen bullet points), but in a way that allows me to  abandon those features and still have a good video in case it all goes  horribly wrong. (If next week’s video doesn’t have any new stuff, you’ll  know that something did, in fact, go horribly wrong.)

The videos so far, and in the upcoming slate, are mostly bouncing  around the topics of mysteries and sandboxes in RPG scenario design. If  you’re familiar with the site, I’m guessing that won’t come as a huge  surprise to you! Advanced Gamemastery — and the channel as a  whole — will continue branching out, but the Three Clue Rule and active  play are fairly foundational concepts to a lot of the work that I do, so  as new viewers discover the channel I want to make sure we’re all  working from the same base.

Good gaming! And I’ll see you at the table!

Our next Hangout Club is Wednesday, March 17th @ 9pm CST! Mark your calendars now!

UPCOMING STREAMS @ Twitch:

TUESDAY, MARCH 16th @ 6:30pm CST: Design An Adventure

Advanced Gamemastery: Speak With Dead Mysteries

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