NokiMo
honeygames
honeygames

patreon


Updates

I apologize to everyone for this unforgivable delay. 

From the next Release I will organize myself to make a short report of my progress on the main page. Something like


Render : 100%

Postwork : 100%

History : 94%

(This is the current status of release 1.4)

I'm not going to explain now all the details that caused this delay and how some parts of the plot are complex and time-consuming (some events of one evening took almost a whole day of work), I'll talk about it when I release the game and if you try to play two different paths you'll see how many variables and how many different scenarios there are. 


The positive side is that with each release I can simplify a lot of things, all the complexity of the plots that I created up to 1.2 would have become uncontrollable in the new releases without the reboot, now instead, thanks to the reboot, I'm managing to untangle myself and finish (more slowly than expected) the game.

I am excited about how the game is coming and absolutely sorry for the wait. I hope that when you play this new week you will forgive me for the wait. 


For the future, as I told you), I will keep a more comprehensive tracking of my progress. it is much easier to update with a figure rather than writing a post like this. 


I hope to release the new version in 36/48hrs. (actually I hope sooner but I've already found myself in the situation of thinking 'to do this thing it takes me a day and then take 3 days to do it right) and I don't want to disappoint you again. 



Updates

Comments

The Version has been released

HoneyGames

The delay of delay of delay of delay <3 I love your game, really, but you're hurting my feelings :'(

Mathix9

I'm coding the last event. I hope tonight/ tomorrow morning

HoneyGames

Release soon?

BumbleHumble

Your game is over of the best out there.

Rodokmontau

Don't worry about the delay. As I told you on discord, I think it'd be better to just give weekly updates than announcing a date that you aren't 100% sure you'll be able to deliver on. I'm supporting devs like DrPinkCake and PhillyGames that take months to release a new version of their games, but each update is worth the wait, so don't really worry about it. The most important things are communication with patrons and the quality of the new version.

VK

it is more important to do it right then try to stick to an impossible time frame, we all see how mass effect 3 turned out having been rushed out in the 11th hour.

GSB


Related Creators