NokiMo
honeygames
honeygames

patreon


UPDATES and A little chitchat

First of All. V1.0 is available for 15+ and I'll send it to 25+ who pledged me last month as I promised. 

I think I'll be able to release 1.1 before the end of the month. I take a couple of days of break from coding and I've rendered some new scene for 1.1 so now my brain feel better. I relaxed a little bit.

I just updated all versions from 0.8 to 1.0 fixing all known bugs

In these days of rest (since I've only devoted myself to renderings) I was able to think about the game and what will happen between now and the end of the season. I tried to figure out how to put all my ideas into practice (there are a lot of ideas) and I'm very happy about that, rebooting was necessary to make the game better but it was also very tiring and now that I've almost reached the development of the previous version I feel much better.

In the meantime I've also come up with some very interesting ideas for post-season 2. I'll think about shorter games to accompany the plots from one season to the next. It's something I'll think about later, as it'll probably take all of 2020 to get to the end of this season, but I've realized that planning my moves in advance will save me a lot of time afterwards and allow me to do a better job. 

As for season two, from 1.1 most of the storylines will start to come to life, as in the original version where during week 11 the first part of Adele and Rebecca's storyline is resolved. In addition, there will be important and unprecedented evolutions regarding other storylines. The fact of being back in the creative phase of the game and having finished the 99% technical phase of control and rewriting has improved my mood. Obviously the fact that the situation with Covid is normalizing is also helping me, after a first month in which I had great difficulty concentrating on the game.

Thank you for the patience you have had during these months and for continuing to support and believe in this project. Now we're ready to start again, I hope I won't disappoint your expectations, but I'm very confident about how the game will evolve. 

I send you a hug from Tatianna (I think you prefer it from her than from me) and I will keep you updated. 


I haven't forgotten about the honey renders. Tomorrow I'll publish the post where you can make your requests... 

UPDATES and A little chitchat

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