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R.J. Rhodes
R.J. Rhodes

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RJ Ramblings

Oof, last week. Last week was rough. I probably was more angry during the last week than I've ever been in my life. 

I don't want to go into it too much, because it's pretty dark, but basically I found out that a family friend, my sister's best friend since she was a little girl, is actually a monster and did some really awful things. The kind of monster who goes to jail for a long time. So, I've been dealing with that, and worried about my sister, and trying to reconcile everything. It's been really hard, but things are starting to get back to normal now. 

Since we're on the topic of something somewhat serious today anyway, today will just be as serious post - because I've had a lot on my mind recently. The shooting in Buffalo really bothered me. They all bother me, but for this one, the killer streamed the attack onto Twitch and I happened to see a clip from it while I was scrolling through twitter, and it kinda messed me up, you know? It stuck there and I can't get it out. 

Just a couple of weeks ago, I mentioned on here that I was playing Far Cry 6. I actually stopped playing that game, because it was too graphic and violent for me. I had played all the previous Far Cry games, every single one of them, but something has shifted in my brain and I cannot handle seeing those images anymore. After seeing that clip from Buffalo, this is especially true. I can't play shooting games anymore. They feel like murder simulators to me. 

Now, I'm not going to say that video games cause people to become murderers. I don't think that at all. But I do think that if you consider your mind to be a sort of gauge, consuming violent images and playing violent games do push that gauge in a certain direction. And I think that game developers need to acknowledge that. 

Making a violent shooting game doesn't create violent shooters. But it could push a person in that direction. Call of Duty doesn't make you want to go shoot up a supermarket. But it does glorify guns and desensitizes you to seeing people get shot in the head. 

I know there are other takes on this, and I know that this is a sensitive issue. I don't really want to start an argument or anything, but that is what has been on my mind a lot these last couple of weeks. The responsibility a game dev has, not just to their players, but to society in general. 

Someone who wants less violence in the world should not be putting out violent content. 

When I started Come Home, one of the things that I tried to stick to was that all the characters in the game are overall good people. Sure, there are side characters like Terry or Mickey who are not good people, but all 20 love interests and especially the MC, I think are generally good people. The MC being a good person was very important to me.

Just like any other violence in games, I think that adult game developers have a bit of a responsibility to put out content that pushes that mental gauge away from sexual violence, and not towards. I feel a responsibility to put good vibes and positivity into the world. To make games that introduce people to new ideas in a positive way. That's what Adrian, Ms. Welch, Mari's furry play, Bai, Tammy and Suzy's relationship - that's what all of that stuff is about really. Sort of introducing the concept of those ideas to people who might not be familiar to them in an open, positive way. 

I guess I'm gonna stop here. I could probably talk about the subject all day. And I know that some people are going to disagree and maybe get defensive about it. These are just my rambling thoughts. Love ya! 

Comments

And now Uvalde, Texas .... and this time it's kids ... AGAIN! To paraphrase Pete Seeger in his poignant "Where Have All the Flowers Gone?": When will they ever FUCKING learn?

jester59388

I agree Larry. And as a black man, I found that I actually had to leave all of that behind some years ago. I'm not much of a prophet, but I could see the writing on the wall in some of the earliest "angry" posts that I found myself reading and trying not to respond to. I disconnected years ago and only share in much smaller circles, as we used to do. Of course this is all easier said than done at a time when all these companies want to do is suck you in and make money off of you. Racial, lifestyle and political hate are all you see and as long as a few people are getting rich off of the advertising, they aren't going to do anything to change who they are or what they do. Without a strong public movement, I don't know how we can do anything about that. On the FPS note: I used to play a game called War Thunder on Steam. It is essentially and MMO FPS that runs tanks, ships and aircraft through history from WW I to current Russia against NATO and the world scenarios. While I found it fun to play, recent events have caused me to stop and ultimately remove the game from my computer. The company the makes it is based in Russia. In a note to them, I have chosen not to support them (after what was probably thousands in Premium content purchases), since they have not come out against the war (or any war for that matter), and I will not take a chance on putting money into the pockets of anyone that may be supporting a war machine. Direct or indirect. Will it cause Russia to pull out of Ukraine? No. Do I sleep better knowing that I have made a choice not to support violence in any way? Stone cold yes! I am glad to be in the company of people who want to make a difference. As a guy who lately walks around feeling like a sitting duck, it does give me some hope. Hope that has been missing far too often lately. Thanks R.J. and everyone else for sharing your thoughts. Much love to everyone and stay safe out there no matter who you are!

dctoe

Well said.

dctoe

To go on a bit of a tangent... there's that scene in the movie Predator when after one of the platoon is killed, his friend sees the Predator (cloaked) and starts firing at it. The others show up, and it's a big firefight - all of them just unloading an insane amount of ammunition, mowing down the jungle in hopes of hitting "the enemy." Then, it goes quiet, the soldiers check... and they find that "We hit nothing!" On the DVD commentary, the director remarks about how he was trying to appease the producers who insisted on more action and gunplay (even after the huge battle that preceded this scene), while also trying to show a certain level of impotence in their weaponry, which is why in the end, they hit nothing. Then he says, "And they've repeated this scene in other movies, but they keep putting people in the way... and then they act shocked when something like Columbine happens." Of course, it is more nuanced than that - just as violence in movies and video games doesn't create violent people, I do agree that there is a certain level of responsibility on the part of producers and developers to realize the impact of such things. Naturally, we can't expect them to alter their products for fear of the small percentage in the audience that might react or be affected in such a way that it does incite them to violence... but societally and culturally speaking, I think they - as do we all - have to think about what we are doing to help prevent those awful things from happening, how we are addressing violence, how we address mental health, what are we doing for the greater benefit of people at large. It's difficult for sure, and I don't have an answer. I'm grateful that my parents helped to teach me certain values, while also allowing me to enjoy things as entertainment separate from reality; I was able to differentiate the two, but I know that there are those who can't (or won't). Same thing with porn; one can enjoy rough sex and violent fantasies, but when it becomes an issue of consent and abuse, then I think it's up to adult content creators to determine what they can do about that - having a disclaimer is a start, for sure. Brazzers removing certain scenes with certain performers due to allegations of actual misconduct, or even removing a whole series (Pornstar Punishment) that was devoted to these violent scenes... good on them, but again, it's only a start. I find myself not liking a lot of movies or TV shows these days because of the characters being reprehensible. My ex-girlfriend loved the show Nip/Tuck, but I couldn't watch it with her because after the first two-and-a-half seasons, I realized that I genuinely hated everybody in that show; so few redeeming qualities in any of them, and I couldn't stand that. We ultimately need more positivity in the world. Life should be fun, should be enjoyed. I enjoy Come Home because of its positive attitude and the fact that the characters are all good people. Thank you!

Ilker Yucel

I do have to say that I TRULY appreciate the fact that MC is an actual likable character. Come Home is one of the first adult games I started playing and it is still one of my favorites because of how likable MC and all of the other characters are. I can't even begin to count the number of promising looking games that I have put about 20 minutes into and went "Nope, MC is an asshole. I'm out." So thank you, RJ, for not making MC a bigger dick than the one in his pants. :D

Xiofett

Agree completely RJ. Any game that is tagged "shooter" or "FPS" is an instant pass for me. NOT INTERESTED. And I've felt that way since BEFORE Columbine. I've never understood the appeal. (I'll even avoid RPGs if I see there is a significant "combat" component.) The fact that easily 50% (or more) of all video games are shooters (based on my experience) is a sad commentary on our society. These games don't create these monsters, but I do think they validate their twisted evil perspective that mass slaughter is "fun". And a nod to @Larry Rau: Spot on, man! I learned the hard way a LONG time ago that being on Social Media is dangerous because there are some seriously evil f*ckers out there who take great glee in destroying your life. Just one reason (of many) I ONLY play single-player games. I DON'T want to "know" these people.

jester59388

Here's another thought: Twitter and the social media sites provide a vehicle for these sorry individuals to glorify their actions. One could always stop using said media. The world managed for a long time without TicTok, Twitter, Facebook etc.

Larry Rau

I am from Buffalo, it has impacted our community hard, we don't need something so tragic to look at each other and be nicer. It's shameful he drove from the other side of the state to here. I agree certain games cause desensitization toward killing people, some are way overly graphic. Our governor is now talking more gun control, but that's not an issue here, it's mental health. I don't want to rent but to see one of my favorite creators making a comment about it made my day thank you

I don't know what I can can add to the conversation , except to say I agree with what you said about FPS games and just avoiding them. Interesting also what you said about the Far Cry games-- brilliant artwork and design but what would happen if they designed a game without all the violent content, just an open world with things to do, but no body counts? I watched someone play the one about the Cult, and sometimes was just fascinated by the world-building, not the gratuitous and cartoonish killing. Positive energy, thoughts, etc.. are healthy for us (Immune system etc.) -- Best to you RJ! -Peace

Wowser6466

Hugs RJ! Being able to vent/ramble is a good thing. I can understand what you are saying as I have done that as well with books, games, films. As we grow older things change, it happens. I am from Connecticut and I have seen how people can be on both sides of atrocities like what recently happened in Buffalo. This was during the aftermath of Sandy Hook here. It is scary how desensitized we are as a nation to something like this because it happens so often now. I hope things get better soon for your sister, and that everything in your life keeps being positive, even with the hiccups that come along testing us daily! Peace and positive energy RJ

Shane Ducharme

Thank you for sharing this with us, I imagine it may have been a tough decision to talk about, especially knowing how sensitive a topic it can be. I've found myself in a similar boat on occasion, where real life events have turned me off a particular flavor of escapism (whether a game or movies/TV/books) if it hits too close to home. I'll even move away from games that deal with a particular illness if it's something a friend or loved one has recently been dealing with. You have to decide what your brain and heart can or can't handle in a given moment and act accordingly. Anyway, I'm sorry to hear your week was so stressful and I hope your sister will be okay.

Troy B.


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