The good news about a Kingkiller adaptation is that the person who most wants to make one has a little bit of juice in the entertainment world these days. A guy named Lin Manuel Miranda.
https://ew.com/tv/his-dark-materials-lin-manuel-miranda-the-kingkiller-chronicle/
Eric Akawie
2021-02-24 15:53:28 +0000 UTC
Director's cut which is just the actors and the director playing the scenario out, and describing it with storyboards and models from the movie would be a kinda magic
Stephen Dann
2021-02-19 01:26:22 +0000 UTC
Branding... Plain and simple. However I liked one of your commenters idea of it sort of being a princess bride type thing whereas the game is acted out and the movie that you see is a game being acted out.
2021-02-18 19:21:04 +0000 UTC
100% truth. (Also, the more "Name of the Wind" fades from being one of the more talked-about books, the less likely the Kingkiller project is to see the light of day. Mixed feelings about that.)
Karel P Kerezman
2021-02-18 18:48:35 +0000 UTC
The thing is, that's a crucial step with getting funding for the movie, not just marketing to the audience. You might not have any studio execs who've played D&D, but they've heard of it, and you can throw up a PowerPoint slide showing the growth in WoTC's revenue over the last few years and surveys showing how many people have heard of the brand. Given the names attached, they're probably asking for a quarter of a (US) Billion dollars. Compare getting funding for a D&D movie to getting funding for a Kingkiller Chronicles movie. There's a lot less explaining to do.
And among the potential audience your Venn diagram could have lots circles that partially overlap with each of your 2 circles and have some people outside the bigger circle: "Friends and S.O.s of People who play D&D," "People who played D&D in High School 20 years ago," "People who've played WoW or Skyrim."
In fact, the group that's most likely to be wary of a D&D movie is D&D fans who have watched the other movies! Because no one else remembers them, they're less of a hurdle with the general public than with superfans.
So monetarily there are some definite advantages. The disadvantages are mostly artistic. Because D&D doesn't have an intrinsic lore, you risk winding up with a very generic cliched movie. But that would be a risk no matter what they were adapting.
Eric Akawie
2021-02-18 18:25:19 +0000 UTC
Raul Julia didn't have to bring his A+++ game to that movie, but bless his soul for having done so. That entire bit makes the entire terrible film worth the time & money.
Karel P Kerezman
2021-02-18 17:55:48 +0000 UTC
Do You Remember The Thing? Great! Give us some money, please! :)
Jill Bearup
2021-02-18 17:47:28 +0000 UTC
I rolled a natural one on my strength check to pull a trident out of a creature last week. Which meant my score was 0, I'm lucky my character didn't injure herself.
Jill Bearup
2021-02-18 17:47:08 +0000 UTC
I do remember the Street Fighter movie with great and hilarious fondness... 'But for me, it was Tuesday' is perhaps the greatest villain line ever.
Jill Bearup
2021-02-18 17:46:27 +0000 UTC
XD XD XD
Jill Bearup
2021-02-18 17:45:47 +0000 UTC
Oh yeah, it's 100% "people recognize this brand."
Karel P Kerezman
2021-02-18 15:45:43 +0000 UTC
Wizards of the Coast sacrificed a lot of goats to get the reboot authorised (after the less than natural 1 success of the first three)
Stephen Dann
2021-02-18 07:48:49 +0000 UTC
Umm, for the same reason they did Mortal Combat, Resident Evil, Street Fighter, War Craft, and other winners
Paul Murray
2021-02-18 07:48:47 +0000 UTC
They're trying to harness the appeal of the previous D&D movie ;)