Sometimes I envision how JOA5 would've looked with Mine-imator CB. Essentially, its the updated build of the software I used to animate JOA5 with, but with a newer fancy lighting upgrade and other new additions
These were mostly lighting tests with the CB version (not Blender) and to see what I could do with it. I also just love to do environmental stuff so having more power to add this level of detail was nice to have. Tell me what you think! I need to up my asset game for Blender now
Each of these took about 2 minutes to render a frame and my PC was chugging a lot. I have some mixed feelings with the software but it gives hella pretty results! (if you don't look too hard)
Edited with Affinity Photo
* The PNG files are chunky for max quality. Use the JPG versions for smaller file size
Quinn
2025-05-04 23:02:20 +0000 UTCSokan222
2025-04-27 17:19:49 +0000 UTCWinkin
2025-04-27 13:58:32 +0000 UTCKubaxter (HS Hs2)
2025-04-27 11:53:53 +0000 UTCMaroc Farisoin
2025-04-27 11:32:48 +0000 UTC