Alpha build 216 is live!
Added 2022-05-25 05:06:31 +0000 UTCThis is the latest build available. The download is posted in the alpha section of the discord for patron's only. Don't read further if you don't want spoilers!
Here's the changelog as posted in the discord:
- Nerfed servant fight and bug fixes to servant fight
- Bugs now have unique enemy sprites (provided by Garrisen)
- You can now recruit Fayth and Loukei after the pantry raid if: 1 Loukei thinks you were brave and 2: You saved Fayth from Tisephone
- Added some old scenes involving the oak tree tribe back into game (have not debugged thoroughly so I expect bugz)
- Began work on introducing actual elements of story to the oak tree tribe
- Added Chapter 2 skip section for main menu
- Finished Tina's bedroom event (Mostly. See notes)
- Some changes to the achievement screen
- Revamped the way experience is rewarded for completing giantess encounters ( also expect some bugs, unintended consequences, as well as some maybe less than satisfying rewards that need tweaking)
- Player now gets a reward for surviving every giant encounter
- Experience gained from a giantessEvent is now dependant on how full each bar is, with the first bar acting as a baseline and the second bar as a bonus
- Finished battle UI changes
- Ally weapons can now be freely changed out in battle
- Allies can only use weapons they have on their person(i.e., what you give them BEFORE battle)
- Items dropped before the end of the battle can be picked up during battle, but it costs a turn
- Fixed a bug causing the background image to duplicate upon loading a save into multiple instances
- Responses you give to certain truth or dare questions with Tina can change the outcome of her drunk and angry response to you in her room later in the night. Some other actions can also change this, such as initiating the foot tickle event or hopping onto her tongue.
NOTES: A lot of this is aesthetic. Another good chunk of this isn't new content, just old content tweaked to fit the new narrative. Still, pretty happy with this update. Sorry for holding out on y'all for so long. There are some very fun and I think necessary UI changes in this build that I think make a great update on their own. The new content added is almost entirely devoted to Tina. There are some new scenes added for completing the pantry quest, but nothing too remarkable, mostly story related. Tina has several new background images as well as potential endings. You can complete her event without cheating entirely. Though it MUST BE NOTED, that currently, if you don't have any rope when you get taken to her room, even if you survive being taken out of her room, you'll be stuck on a table in the lounge. cheat in some rope in this instance using the debug giveItem command. I guess I lied when I said her event is truly complete, complete. There's also another scenario where you can get left in her room when she wakes up in the morning, and that is not entirely complete. There's also a branch where you can get to sleep with her, that is ALSO not complete... so yeah, I lied a lot. Those endings are coming. In the meantime, here are some screenshots highlighting the updates. Enjoy!




