NokiMo
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GiantessRun Remake v0.1.0 - Play now!

UPDATE: renamed executable, fixing a "missable pack resource" error.

3 days to Paw Day, and I'm working really hard to deliver at least a v1.0.0 version of this game remake, and before it, I'm launching a two-level platform test version.

Everything is new, except some art assets. The player can now climb stairs and one-way platforms (walljump is also there, but it's really buggy for v1.0.0). It's using the latest dev version of Godot 4.5 (I know it's a dev version, but they made an amazing work with tilemaps). Spikes can't hurt ya yet (I'm developing a health system). No audio yet, but v1.0 will have the best of royalty-free OpenGameArt.org music (no AI here).

My plan is to have one playable Story level and one Endless level with its rewards/artworks, and at least rework my playable girl character.

This game won't be compatible with older saves and codes.

You can download the version and test it in the attachments. Sadly only for Windows, for now.

Remember: it's a playable alpha-dev-debug. Its physics are unstable for now, but the goal here is for you to reach the end of the level without being stuck, while keeping it 1080p and 60fps. Use your Ds3/DS4/Xbox controller to test too.

GiantessRun Remake v0.1.0 - Play now!

Comments

Nice screenshots. I definitely look forward to playing this on Paw Day.

Louis J. Eugenio Jr.


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