Hello everyone!
Last month's public alpha was super insightful and allowed me to gather a lot if impactful feedback to update the game. Here are the changes made for v0.7 which is available for our lovely patrons.
Important : Later in July, we'll release v0.7.1 to the public and we'll hold our first in-game contest with some neat rewards. Hop in our Discord Server to stay up to date with all the details!
General Changes :
- Troops Overhaul
--- Troops now scale with the current wave, so they will stay useful for later waves.
--- Activation speed greatly increased and changed how they are logged in the battle log.
--- Price altered to reflect those changes.
- Love Crit - The girls will sometimes try to impress you and deal powerful attacks. The higher their affection level is, the higher the odds of a critical hit happening will be.
- Player Active Skills price increases faster over time as they were over-centralizing to progression.
- Erin now appears as a boss. Click on Shards to deal damage to her, but avoid the spikes!
Character Changes :
- General Balancing - Every character now attacks way faster. Tweaked HP/Attack stats to match their intended power levels. (Mostly buffs)
- Laetitia and Sophie's Gold gaining abilities now scale off of the Current Wave Number instead of the current monster you were fighting. This way their gold gain is more reliable and doesn't require you to be trigger it during bosses to get the most of it.
- 6E - [ EMP Surge ] Now counts as a critical hit. (Now affected by passive unit critical damage modifiers and relics)
- Sigrunn = [ Supportive Strike ] Sigrunn now attacks when an ally uses an active skill. Independant from basic attack cooldown. Is triggered even when a healing skill has no target.
- Nayeli - [ War Chant ] If Healing Salve has no target to heal, speeds up the entire party's next attack instead.
- Coco - [ Tough Nut ] Now heals the entire party and increased damage reduction for the next attack received from 40% to 50%.
- Annabelle - [ Empathy ] Deals extra damage based on the Affection Level of the active units on the battlefield (including herself)
- Samira - [ Showstopper ] Increased Showstopper's damage boost from 20% to 25% per rank to compensate for a bugfix which caused her to permanently boost tap damage.
- June - [ Masochistic ] Increased her damage buffs from 10%/25% to 20%/50%. When spanking her, she instantly attacks (independant from basic attack cooldown). Also, when she's in the Red, her attacks ignore enemy defense.
- Tomoe - [ Flurry of Fists ] Now ignores enemy defense.
Design Update :
- Default and Maid 6E got a new haircut and some small tweaks
- Default June is now happy and eager to serve!
New Costumes :
- Pop Idol Laetitia
- Free Spirit Coco
- Spring Breeze Sophie
New Features :
- Claim Code - You can now claim codes from the settings menu. This way you can get more of the limited resources like Coins, Gems, Unit Tokens, Relics during events/demos and even claim your Patreon badge.
New Relics :
- Post Nut Clarity - Boosts damage by 10% for the next 10 seconds after defeating an enemy.
- Love Letter - Boosts Critical Damage by 10%.
- Loaded Dice - Increases the odds of Sophie landing a Jackpot with her active skill
Relic Changes :
- Workout VHS Tape - HP boost increased from 10% to 50%. Lowered the base cost from 20 to 15 Gems.
- Ribbed Condom - Increased Reflected Damage from 10% to 25%
- Cattle Prod - Increased Troop Cooldown Reduction from 1% to 10% per level. Max level down from 50 to 5 to keep the maximum percentage reduction to 50%. Increased base cost to 1000 Gems.
- G-Spot Detector - Now Boosts Critical Damage by 5% and increases Critical Rate by 1%
New Troops :
- Gambling Cuties - Periodically gains either Gold or Unit Experience (50-50 chance every activation)
- Sexy Teachers and Sassy Savants - Periodically gains experience.
Bugfixes :
- Now properly tracks max wave reached by players
- Gold gained through active skills or troops now correctly interact with the Crowdfunding ability and passive modifiers from units
- Tomoe's introduction cutscene now recruits her properly
- Fixed issue where the leftmost character in the bottom UI's X button was partially unresponsive.
- Fixed issue where clicking on locked units would freeze the game
- Tap Damage and Unit HP/Attack are now properly calculated when upgrading relics
- Fixed issue where Bloodlust's Spirits would still appear after she was defeated if she was defeated while activating her skill
- Relics can't be upgraded past their max level now (so no more wasting gems on busting the level cap)
- Loading bar now displays properly
Phew! That was a big one!
I hope you all enjoy the changes and I look forward to seeing you at the competition!
Exquisite
TetheredAngel
2020-06-21 23:39:03 +0000 UTC