Just like the active skills, troops are now a thing!
Currently you can hire some Herbologists to heal your team as well as some Dark Elf Blades to deal some damage.
As development progresses, I'll add some more troops for purchase, each with their useful perks (either boosting gold, exp, damage output, sustain, etc.)
In other news :
-The Knight enemy has been move to the subboss category. Subbosses are the final enemy fought on every wave # that doesn't end in 5 or 0.
- Bloodlust is now officially a boss in the game's engine. Bosses are fought as the final opponent every 5th wave.
- Database will need to be updated to accommodate saving the progress for Active Skills and Troops (this is my next priority!)
- Right after updating the save files, I'll add some interactivity to the Bloodlust fight.
So far everything is going according to the plan for September!
Thank you for your support!
ex