Wow, so many new supporters in the last few days? Who advertised where? Thanks for that... so much interest motivates me! A warm welcome to my new supporters... stay tuned to find your name in a possible "work in progress" release.
In the video you can see the new engine. The first one used a trick to update a big part of the graphics as fast as possible but it was limited in the colours (like for example the black background), I changed it to the normal method which is slower but looks a lot better now... in my opinion, what do you think?
- every 10 lines the level increases (NES-speed)
- garbage lines are sent to the player with the lowest playfield (no targeting)
- deleted garbage lines are not counted (no score or garbage)
At the moment the AI is a bit slow and plays at a beginner's level, but it works and there is still a lot of potential for improvement.
All features can be turned off, such as the ghostpiece, the shake (inserted only for fun and testing) and the hold function.
blastar
2023-06-12 14:47:36 +0000 UTCMegaShocked
2023-06-09 13:44:31 +0000 UTCNeoHomeBrew
2023-05-16 22:52:48 +0000 UTCRay Commend
2023-05-11 22:40:30 +0000 UTCAndy Johnson
2023-05-11 17:29:05 +0000 UTCRayceARoni
2023-05-11 15:50:57 +0000 UTC