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xvasynth
xvasynth

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xVASynth v2.0.0!

After several months of development, v2.0 of xVASynth is now finally live! The update is now live on the Nexus (Skyrim already, the rest are also coming today, I'm working my way through the slow uploads).

Also releasing today is the initial release of the xVADict community project, for the Elder Scrolls words. This is the ARPAbet dictionary, with Elder Scrolls words labelled with the correct ARPAbet pronunciation by myself, and others in the community (let me know if you'd like to take part in this!). You can find this here, where I'll periodically update it with new words, as they get added:  https://www.nexusmods.com/skyrimspecialedition/mods/56778

Second, another new release today is the .lip/.fuz plugin which lets you automatically generate these files for elder scrolls and fallout games, without needing to use any external tools (including no Creation Kit use). Find this one here: https://www.nexusmods.com/skyrimspecialedition/mods/55605

Finally, also coming later today are two new Nexus pages, one for the Overwatch voices, and one for the Dragon Age voices. 

Finally finally, I have more v2.0 voices ready:

- Skyrim: MaleKhajiit
- Overwatch: Mei
- Bioshock: Elizabeth

As well as a model for the trailer voice from old movie trailers (you can hear it at the start of the showcase video). It came out.. ok. The data I was working with took an insane amount of work to get to a usable state, and even then there was very little of it - but it's sorta usable (with some editor work)!

xVASynth v2.0.0!

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