Release 0.50 2022-06-21 (Early Access)
Added 2022-06-21 16:24:02 +0000 UTCThis version brings some long pending updates to the user interface. The quest pane now includes a description of the current quest goals. I've been trying to get this to work for several releases but it required a redesign to fix it.
The combat pane has also had a re-work and now displays a health meter for each combatant. It also adds filters and sort options. By default it does not show friendly (not hostile) creatures but these can be shown, and it will list hostile ones first. Normally the display alphabetically but you can choose low/high hp/maxHp as alternatives. Finally it adds controls for spell casting.
If you encounter errors when playing please do report them to me!
New stuff:
- Added hints for all quests
User interface stuff:
- New quest pane
- New combat pane
- Reworked custom stat bars to fix layout issues at smaller sizes than default
Other bits:
- Fixed top level quests showing "(unfinished)" twice
- Fixed kobolds remaining hostile after joining them
- Log refection exceptions in history
- Fixed type conversion errors in existing quests
- Adapted debug to load a second set of classes once JavaFX is running
- Added combatant hit point stat bar
- Added combat show friendly control (default false)
- Added combat hostile first control (default true)
- Added combatant sort options (default none)
Metrics:
- 126 different locations (and another 126 in the advent dream)
- 30 NPC characters
- 7 quests (2 unfinished)
- 1638 Java classes (293k+ lines, 6.7Mbytes of source code)
- 71 Story files (18k+ lines, 454kbytes)
- 931 Unit tests
Known bugs:
- Bandits becoming unreasonably horny while you are caged by Nug.
- Kobold guards have been caught eating their own "weapons" - it's emergent behaviour (sort of)
- Starting character sizes may be a little off after changes and need some further tuning
Download: Yaffaif v0.50 Early Access.
As usual you will need to start a new game. Previous saves will not have the new content, and will likely fail to load.
Updated walk though and other documentation to follow...
Comments
yay!
knerf999
2022-06-21 18:17:36 +0000 UTC