NokiMo
dillongoo
dillongoo

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[Goo Engine] Goo Engine 4.3.21 PATCH

We've found and made some improvements to Goo Engine 4.3.2!

This release fixes the light info node and makes it even better! It will no longer have shader recompiling when changing a light value. It will now update in realtime!

Also, the light info node can now have animated energy/color (the light object needs animation data to update in the shader). So, just keyframing the scale, location, etc. will make it work in shader.

This release also fixes the viewport lagging when shader compilation is done, so now it updates the view like it did in previous versions.

Download Goo Engine 4.3.21 from the link below!

https://drive.google.com/file/d/1oVsKYtVcgWIhSPUM2tEFIACaEp_KCzzl/view?usp=sharing

Comments

Good Job!

su kon

Would it be possible to throw in a light direction and light distance output to the node? IE if we want to manually mix the lights in a scene

Cole Wintringham

Thanks!

Paolo Villanova

that's intentional, goo engine doesn't have cycles. you'll have to keep them both if you want to use them both

hengldengl

Hey, i got a question. I tried multiple version of goo engine and none of it seems to not detect for Cycle engine. I KNOW this is stylize/anime ver of blender but sometimes, i do cycle too and new blender using new eevee that doesn’t work really well for me so i resorted to this version instead of having multiple version. Is this like intentional to focus on eevee legacy or it’s a bug? Since default blender still work for me. (I also reinstalled driver too, 2 times)

DaFreeMan


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