It's finally here!! Goo Engine is difficult to build on Mac since very few of our studio members have Macs avaiable for us to build on to test. However, through much hard work and perseverance, we finally got an M1/M2 build for Goo Engine that works!
Updates:
A functioning M1/M2 Mac build!

New Half Lambert output socket for Shader Info node, giving you FULL control over the terminator!
NOTE: keep in mind that Half Lambert only works for one light at a time per light group! Otherwise, it gets a bit messy.
Download the ZIP file here! Available for Windows and Mac. Thanks so much for your support to help make this fork possible!
Alan C. Cabral
2025-09-01 11:36:59 +0000 UTCJonathan Main
2025-08-02 17:08:04 +0000 UTCSAEED MOHAMMAD AMANI
2025-06-14 12:07:49 +0000 UTCStephon Broxton Jr
2025-05-25 16:22:43 +0000 UTCNight Shiner Studio
2025-01-27 07:00:16 +0000 UTCCody Wulfy
2024-12-19 18:06:50 +0000 UTCDirk Tiede
2024-12-15 15:08:39 +0000 UTCDirk Tiede
2024-12-15 15:08:11 +0000 UTCDavid Fanto
2024-12-14 22:37:58 +0000 UTCMatej Stasko
2024-12-14 19:53:22 +0000 UTCDavid Fanto
2024-12-14 17:12:34 +0000 UTCMatej Stasko
2024-12-14 15:57:34 +0000 UTCDillon Goo
2024-12-14 14:23:24 +0000 UTCAdrian Lopez
2024-12-14 14:19:41 +0000 UTC