NokiMo
tritrium
tritrium

patreon


Pushing the boundaries

Direct link:
https://drive.google.com/file/d/13VQQbONYVzhNB9Y31rjU5MkkWGMx3Ckp/view?usp=sharing

Hello hello!
Its late in the month again as usual, school started again for me as well, which will be until the end of december.
Hope you're all doing ok and enjoy this months work!

I been pushing up the detail on a testchar like the one im posting here.
I wanted to see how much detail i could get away with before the program starts to get "hanging" issues.
Well, what i did with this testchar is pretty much beyond the limit.
I animated about 1500 frames with this one to see how much worse it would get.
At about 600 frames i already ran into problems like moving an arm would take 1-2 seconds to register, and that only got worse the further i went.

So despite the fact i really like the detail level here, im likely gonna have to tone down the shading if i dont want the animating part being a giant pain in the ass & precision becoming extremely hard to obtain.
Im still trying some different methods as we speak to deal with the hanging issue whilst upping the detail (like using way less points in drawing the parts).
Either way i made some animations & variations for you guys.
Hope you like em!

Pushing the boundaries

Comments

The increase in detail is definitely noticeable and getting more like this would be incredible. Do what you feel is comfortable. I am definitely a fan of the direction you have taken here. Amazing work as always.


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