CyanEmu V0.3.9
Added 2021-07-07 21:00:04 +0000 UTCI've just published an update to CyanEmu with some bug fixes. If you are working with CyanTriggers to make Quest worlds, I heavily recommend updating to this! There was a bug discovered that switching to Android in unity could cause a CyanEmu compile error. At the same time, if you had a scene with CyanTriggers open, the triggers could be wiped. I'm still investigating if other cases could cause this, but I believe the main one with CyanEmu is now fixed.
If you are making VRChat worlds in general and not using CyanEmu, you should download this to speed up testing your content. Make sure to still test in VRChat every now and then.
https://twitter.com/CyanLaser/status/1412868800073117698 https://github.com/CyanLaser/CyanEmu/releases/tag/v0.3.9
Other changes included in this CyanEmu update:
Features
- Added the ability to edit udon variables in playmode.
- Stations without a VRC_Trigger or UdonBehaviour will auto add sit logic.
- Added error when using VRCPlayerApi.ClearPlayerTags. Prefabs are starting to use player tags and calling this method will break them.
Bug Fixes
- Fixed pickup drop issues.
- Potentially fixed an issue where switching between pc and android breaks compiling.
- Fixed OnPlayerLeft player being invalid.
- Added rigidbodies to remote players so that dragging them will fire Physics events.
- Fixed local player arm tracking data rotation (Thanks Xeverian).
- Added Joystick axes in input manager. (Popular swimming prefab should work in editor)
- Fixed compile issue with Noodle bowl and Button.
- Teleporting a player while in a station will now force exit the station in Udon.