NokiMo
WhiskyTangoFox
WhiskyTangoFox

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Prerelease 5.4.1 - 2 : Crafting Changes

This should sort of the gun crafting changes, I'm relatively happy with the grip/stock and barrel crafting now (they're craftable on pre-war, but with higher reqs). I've also tweaked reciever crafting reqs, and fixed several bugs in the Degrade and Salvage script.

- Added

- Updated

    * Degrade and Salvage

    * Lunar Fallout Arsenal

    * Vanillafied Streetsweeper (and patches)

    * LFArsenal - Wattz Laser

    * Workshop Framework

    * [Settle] Sim Settlements 2 - All Chapters Pack

- Removed

- Misc

    * general bugfixes

    * Reworked grip/stock crafting

    * Re-enabled paint crafting (I want to add some sort of interesting crafting restriction here in the future, but for now it's fully enabled)

    * Re-enabled semi/auto reciever swapping

    * Reworked barrel crafting

    * Added recipe to remove gun magazines

    * Updated perk descriptions for perks that affect degredation rate

https://drive.google.com/file/d/1dD_ogGSPvDdCo-tMKtHN6VkEzaXPmhAi/view?usp=drive_link


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