NokiMo
WhiskyTangoFox
WhiskyTangoFox

patreon


Pre-release 5.4 - 1

This one's been in the works for a while. The major change here is complete rewrite of the Degrade and Salvage script, with the intention of making it easier to use and maintain. The primary difference to players are

1) recievers are crafted/repaired with weapon scrap (which you get from actually scrapping the weapon), rather than components that you detach. Other components are still transferable, however pre-war weapons can no longer have their grips or barrels swapped out.

2) The mod now covers armor and power armor as well.

This also includes an update to True Perks that shifts Power Armor maintenance into Blacksmith, moves Gun Nut to perception, and integrates Science and Robotics Expert into a single perk.

Expect a long pre-release cycle on 5.4. I'm also planning on overhauling the weapons. Dak and Pig, as well as Micalov have all been on a streak lately, and I'd like to swap some things around to include a few of their new guns. I'm also planning on intriducing a couple new ammo types to facilitate weapons having their own unique niches- which should be quite a bit easier now that the Degrade and Salvage patcher is a little more cooperative.

This update is safe to install in an existing save, with the following requirement
1) Use a mindwipe before installing the update


Related Creators