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Changelog: 0.3.7 - Sanctuary in Time

Greetings, one and all!

I spent most of May working on the final draft for my latest book. But, once I'd taken some time off from game development, I found myself drawn back to the citadel and inspired to add a few more things. The update this month is a small one, but I think it adds some really nice touches, particularly when it comes to relationship management and coaching.

Unlike the previous Patron / Standard Editions, in which one was released 30 days prior to the other, the new Complete / Free Editions will be launching side-by-side, both here and on the Itch storefront. However, the Complete Edition is only being made downloadable here for the remaining $5 patrons as a thank you for their continued support, and anyone else will need to visit the Itch storefront to make a purchase.

As always, if you have any bugs to report, comments or suggestions, feel free to reach out and let me know.

Above all else, have fun!

Max (Novus Operandi)

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Sanctuary in Time is a text-based, adult game with sci-fi & RPG elements! Your father's just been murdered. He was the God of Time. Now, it's your turn! Save damsels from dark corners of history; train them as warriors, courtesans, or workers. Build your forces. Expand & upgrade your citadel. And survive the enemies that seek your death!

Feature Update: new relationship options!

New relationship options are now available to help in managing the girlfriends and wives you might have living in the settlement.

Feature Update: coaching is now more rewarding!

Previously, if you coached a follower past their limitations for certain assignments, the best you could hope to achieve was the reduction and eventual elimination of their performance penalties. Now, however, you can keep coaching them and achieve more.

Cosmetics Updates

Gameplay Balancing Updates

Misc. Updates


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