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Changelog: 0.3.1 - Sanctuary in Time

Greetings, one and all!

Version 0.3.1 of Sanctuary in Time is about to go live. These updates are coming to the Patron Edition first (available to Patreon subscribers at the $5 tier), and then 30 days later they'll come to the Standard (Free) Edition as well.

If you find any typos, bugs, or just want to make a suggestion, feel free to reach out in the comments below, via max DOT ingram AT novusoperandigames DOT com, or direct message.

Above all else, have fun!

Max (Novus Operandi)

Sanctuary in Time is a text-based, adult management game with a sci-fi twist! Fill the halls of your citadel with beautiful female followers rescued from throughout history, add structures, upgrade them, and survive the forces that killed your father!


Changelog for 0.3.1:

· Special Thanks.

· New Feature: Follower Personalities! Followers now have an extra layer of depth with a variety of personality types that can affect how they respond to events. With the exception of Main Story characters (such as Brianna), who have their personality types hard-coded, each new follower will have a random personality type assigned upon being offered as recruitable. And existing followers in the settlement will similarly be assigned a random personality type, if brought over from a pre-existing save file.
You can determine what a follower’s personality type is by the following line of text (when recruiting and/or inspecting): “You see that Brianna Morgyn is a 23 year-old Celtic woman with a confident demeanor.”

· Updates Related to Follower Personalities: The following areas of the game have been updated to properly reflect the new personality types followers might possess.

A follower concerned about their diet progress.

A follower concerned about their exercise progress.

A follower asks to assist while the player is showering.

A follower offers a pleasing distraction from paperwork.

A follower offers a ‘proper thank you’ in private, for everything you’ve done.

A follower reports to be your personal guard for the night.

A follower reports to be your personal attendant for the night.

For ‘Combat Trainee’ assignment: Player catches sight of trainee showering after a hard training session. Follower notices & responds in manner appropriate to her personality.

For ‘Holy Paladin’ assignment: Kneeling by the corpse of a fallen innocent, her usual manner affected by mourning, as she prays.

For ‘Temple Priestess’ assignment:Dancing before a group of wealthy patrons, with both her manner and physical attributes holding their rapt attention.

For ‘Caretaker’ assignment: Witnessed performing a random, caretaking task, with her usual manner displayed.

· New Accessibility Feature: Dark / Light Text modes. (As suggested by IndyIdaho & Klsune on itch.io.) A new option has been added to the Settings Menu which allows players to switch between ‘light’ and ‘dark’ Narrative Text Modes. The ‘light’ mode is the default setting, and displays black text on a white background, while the new ‘dark’ mode displays white text on a black background instead. Note that ‘dark’ mode also enables a whole new interface theme with darkened window backgrounds and white text on buttons and labels. Players can switch between these two modes at any time while the game is running. [Note that some interface text colors have been adjusted to be more readable in both light and dark modes.]

· New Accessibility Update: Keyboard Bindings. (As suggested by Splendid Ostrich on Patreon.)

· New Recruitment Origin: On Trial for Witchcraft! A new origin story is now available for followers being recruited. They can be found in a region of Europe or the American colonies, sometime between the years of 1500 to 1700 (for Europe) or 1662 to 1693 (for American colonies), accused of being a witch (as well as an additional related crime). They’ve been undergoing rounds of torture for some time, but have remained staunchly defiant, and are now being dragged to their execution. According to history, they will die on the same day you glimpse their plight, but you can put a stop it, if you so choose! Includes multiple random elements based on research of the witch trials that took place during the early modern period.

· Economy Balancing Tweaks:

· Gameplay Balancing Tweaks:

· Misc Updates:


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