The time has come to unveil my plans for the first Vore Tournament release. A lot of users have been waiting for this announcement, and asking when a release of the new Vore Tournament is going happen. I heard you and have not been ignoring this important public demand! However I needed time to think about the various aspects, as well as making sure there are no major bugs that would cause total breakage. Although I'm still working some things out, I believe I have decided on the primary points, and can announce what's going to be happening in principle.
I'll start with the important bit: The VT 2.0.0 release is going to be a Patreon target, and will happen after I hit the newly added goal. As I'm currently close to $300, my goal will be for $400 per month. While I don't wish to annoy my watchers with unnecessary details about my situation, I feel I need to explain a bit about why I took this decision first:
Most importantly, this target is temporary and does carry a limit! The release will happen either way at some point, even if the goal is not reached... however reaching the goal will make it happen sooner. I promised I'd publish a release until the end of the year, so the deadline is this December... if it doesn't happen until close to 2018, the release will occur regardless at that date. Obviously I'm hopeful this will not be the case, and believe I can achieve the goal within 1 to 3 months from this posting.
With that being clarified, here are the rules in more detail and the expected course of events to follow:
The release will be distributed as a single archive, which will run on top of the latest Xonotic release. You'll first have to download and install vanilla Xonotic, then simply extract the data_voretournament directory inside, and run xonotic.exe with the proper command line parameter.
Once this release is out of the way, I'll begin moving toward 2.1.0. Now that the base code and primary functionality is in place, the focus of the next major release will be the artistic aspect: New graphics, new music, new sounds, actual characters for the bots, and perhaps even an original campaign! I have quite a few ideas in mind, but will be keeping some of them for later.
Mircea Kitsune
2017-05-04 22:09:49 +0000 UTCMircea Kitsune
2017-05-04 22:08:38 +0000 UTC