Today brings a new essential feature to Vore Tournament 2.0: The vore crosshair and progress rings are back, under a new elegant design!
The old "!" and "?" signs once again indicate whether the targeted player is an ally or a foe. The top and bottom parts of the circle change color to represent possible pred and prey actions: Bottom indicates whether you can eat the given player, top indicates whether they can eat you. The inner ring represents your predator progress, the outer ring shows your progress as prey. Each sign and ring has three colors: Red indicates the player cannot be swallowed, yellow means the player can be partly swallowed, green specifies the player can be fully swallowed. The colors are customizable.
http://i.imgur.com/DZUsgKu.jpg
http://i.imgur.com/aFDofQ0.jpg
I decided to charge this post for the month, on account of this addition alongside other features recently introduced; The precompiled gamecode repository now lets players run the project without any compilation being needed on the user's end, whereas public servers visible exclusively to VT clients also work as they should. The new bot AI, ported shortly before the new anthro characters but not charged independently, took its own amount of work to bring up to a functional state. In addition, I've been offering support on Skype and Eka's Portal to players who had difficulties setting up the game, as well as updating the instructions based on everyone's feedback... something I'll gladly continue doing granted I can handle the number of requests, and everyone is encouraged to PM me if they experience any issues they can't solve on their own.