I'm working on how to implement willpower in the game. My first thought was in include some kind of icon on the choices to indicate that willpower is required to pick that option (and have the icon change depending on just how much willpower might be required).
We're dealing with a really small space, though, so I'm not entirely sure what kind of icon would work (if any).
I thought I would bounce my WIP version off of you folks and see what you think so far. Does it read? Can you even tell what it's supposed to be?
I figure, at some point, I'll need to put some effort into some tutorial-like stuff, such as mouse-over pop-ups for first time players that explain what various UI widgets do/mean.