NokiMo
Erobotan
Erobotan

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BareTackle v008a

Here is the new build v008a! - Winning the game with Ground Headlock is now possible - Pressing Back Switch button during a Back Grapple no longer freeze the characters - Dizzy status has been implemented. - Piggyback Sleeper Hold has been implemented for Yuria (it's half finished) - More Yuria's placeholder sprites has been replaced For next month, I want to add difficulty option, expand a little more on the gameplay like ability to pick the opponent up. Alpha Demo Link: https://drive.google.com/file/d/1hg7ObqvgeXRwBUUQr2UevVbKvY8N-Ar0/view?usp=sharing How to Play: https://docs.google.com/document/d/19npS_Xx249LaN0RR0SUVDcYbCC7u9JvL/edit?usp=sharing&ouid=113074316070255671422&rtpof=true&sd=true Keep in mind that the grapple is timing based! Enjoy!

BareTackle v008a

Comments

take your time!

Erobotan

It exists only in text-form currently. Posing one version of it is on my to do list... I really should pose it soon ^^;

PixelBrain

i would love a link to the angry backpack pic lol!

Erobotan

I like Sleeper Holds. It is crazy how useful they are and there is a great variety to them. When Liliana, one of my characters, used a Piggyback Sleeper Hold, a joke was made about her being an angry backpack. I still remember how it made me laugh and how I liked that comparison. (Sorry that the answer took me so long ^^; )

PixelBrain

Thanks for the support! I didn't know that you like piggyback sleeper hold, it's a nice coincidence that i added it into the game lol! What makes you like the move?

Erobotan

I think you are on the right track. The Dizzy state is a nice addition too. My favourite addition is the Piggyback Sleeper Hold. It is one of my favourite Holds in general. In short: I like your progress a lot. Please continue the good work.

PixelBrain


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