[Lore] Element/Attribute List
Added 2018-02-07 12:22:16 +0000 UTCThe unexpected popularity of the lore post had me thinking, why not do more. I’ve got lots of story and world building notes piling up in my drive account. Why not release a few non-spoilery ones? They do qualify as behind the scenes material, right? Hence, this… there are more on the way. You can’t see what i have planned for a the story but you can get a feel for the stuff I’ll introduce and a better understanding of Verre.
Bear in mind that this is not a complete list. There are a few things that would be too spoilery to reveal now. Those are surprises for much much later. Don’t worry. When they do show up in the series, you’ll understand why I kept them hidden.
Also, whilst the two series are not explicitly connected HoGW and DC/RH (no character crossovers, etc) they do share a foundation. This list applies just as much to the latter as it does the first hence why I did not specify which series it fell under.
[Lore] Element/Attribute/ Order List
Core Elements:
Force/Energy
Fire
Water
Wind
Earth
Metal
Wood
Beast
Peripherals:
Corrosion
Sound
Stellar/Star
Poison
Variants:
Ice
Crystal
Blood
Primals:
Light
Lightning
Darkness
Shadow
Aspects:
Authority
Rule
Law
Family
Home
Battle
Wealth
Virtues:
Temperance
Justice
Love
Vices:
Hate
Bloodlust
Carnal lust
Gluttony
Pride
Wrath
Sloth
Greed
Orders:
Life
Death
Spirit
Greater Orders:
Faith
Space
Time
Yin
Yang
Elemental Connotations, Strengths, Weaknesses
Force: Pure, Clean, Unattributed, Easily controlled, No true elemental weaknesses
Fire: Explosive, Filled with energy, Hot, Unruly,
Water: Fluid, Easily shaped, Multiple forms,
Earth: Strength, Defence, Base/Foundation, Shelter
Wood: Vitality, Connection to life, Growth, Spiritual
Beast: Spirited, Vitality, Connection to life, Growth
Metal: Strength+, Defence+, Attack, Equipment, War/Battle, Wealth
Wind: Fluid, Freedom, Omnipresence, Smotherer, Sustainer
Light: Bright, Cleansing, Healing, Purity, Clear
Lightning: Power, Attack++, Destruction, Authority, Judgement,
Dark: Deep, Clear, Devouring, Pure
Shadow: Obscure, Hidden, Corruptive,
Ice: Cold, Negatives, Immobility
Poison:
Sound:
Crystal: