NokiMo
MorteDara
MorteDara

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Dev Journal 07.04.2023

Hello dear patrons!

We have released the quest update yesterday. For now, the quest system implementation is a success. It works smoothly and it fuctions well. But, quests are not polished. After a brain melting development process of this system, we were so tired and burned that we didn't find the energy and time to improve the quests. What mattered to us that they were working.

So, we will polish the quests and add more in this month. For now, we will take a break for 4-5 days. In the meantime we will be playing the game and taking notes on which parts need improving. You can also help us by pointing out the flaws and bugs. Before this month comes to an end, we will add more than 10 quests.

In this update, we introduced "Fame" and "Reputation" to you. When we add a good amount of quests, the rewards of the quests and requirements of the quests will change. One of the biggest challenges working on a project is that when we work on new things, we have to add them so that the players can experience them. So, all the rewards and requirements of these quests are made simple so that you can play everything in this update. Like I mentioned, these quests will be worked on and they will undergo some balancing progress with time.

Known issues & things need polishing:

-Some animations and interiors don't have sounds or have sounds but not as complete as intended.
-Some typos in quests and grammar mistakes.
-Some UI elements may cause glitches due to new codes and we didn't have time to check all of them.
-Quit button doesn't work as it should in every scene because of the new codes.
-In quests, characters don't pop up in the screen when we start a dialogue.
-There are no tutorials explaining anything on screen, so this will be implemented when we are ready to do so.
-Fights still need balancing.
-Items still need balancing.
-Options screen needs different resolution sizes.

We can't balance anything right now as we still keep adding new content. Realm of Dominance is still under development and has ton of stuff waiting to be implemented. When the time comes, Dara and I will spend a good amount of time polishing and balancing without adding anything that update until we have everything at a level that we are happy with.


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