Geology and Landforms: Constructing Global Terrain
Added 2023-03-14 18:57:40 +0000 UTC
Finally worked through this one, though it's still a bit of a work in progress; there's still a lot of tweaks and extras I want to investigate, but given how long it's been I figured I'd put out this tutorial on the core process now and update it with any new discoveries later.
In case anyone's wondering, I'm prob going to take a short break for non-blog stuff and then afterwards my aspirational list for tweaks and extras to investigate is (in the order I intend to look into them):
- endorheic basins in wilbur
- lakes in wilbur
- glaciers in wilbur
- dealing with split continents in wilbur
- trying to figure out how gospl works better (better marine deposition, restarting model runs, varying the timestep, etc)
- glaciers in gospl
- making a lake-filling (and river-finding) algorithm with pysheds
- possibly making a simple glacier flow/balance model (which might then also feed into the above)
- finally making teacup's terrain 3+ years after I started investigating all this
Nikolai Lofving Hersfeldt
2023-03-17 14:23:41 +0000 UTC
Great work, man. 🔥
Artifexian
2023-03-16 12:59:06 +0000 UTC