So I have made some bits and pieces around the new update, no real direction, just whichever part I felt like. I have asked a few weeks back about the mercenary use and I have actually tried and tested like 6 methods of making them usable, constantly running into some shortcomings of RPG maker. I was adamant about not using more scripts because what we have now is kinda conflicting with any new additions, so I have figured out a kinda cumbersome but functional method: You will be able to buy contracts from them to summon them in a battle to aid you and I have made sure to make each one of them somewhat unique with what they do. Balance wise they will be slightly above average lvl 5, so really good for the current fights and a welcome aid for all the challenging fights. You can also trivialize most fights with them since you can technically have all 4 active at the same time with 3 followers, making you essentially 8 member squad of destruction. Anyway, the pic is pretty obvious about what it is, new town means new inn and new inn means the tradition. In terms of progress, we're currently at 14/42.
Thank you all for your support and patience.
TheMonsterWithin
2024-11-13 09:40:10 +0000 UTC