NokiMo
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Development Update #10

Welcome to the first post-Build 2 development update! Sorry it's taken so long but I've been slowly but surely recovering from Covid the past week and a half and as such haven't been able to do much. Without further ado tho, here we goooooOOOOOOOOOOO!

The specifics of Build 3 have been planned out which is a good sign. For this update we'll be having a new UI input, getting rid of that all too familiar Renpy look. Writing and art are already in development, with music not far to follow. Overall, I'm excited to be able to bring you more OLN!

There's a fact I'd like to bring up now, regarding Build 4. It'll likely take longer than other builds as the workload for it is heavy but well worth it. I expect it to be the one that really puts us on the map! I wanted to make this known far in advance so it doesn't come as any sort of surprise.

To wrap this up, I'd like to thank you all once more for your unending support! From those who were here from the start to the new members who joined along the way, thank you from the bottom of the hearts of the whole team. We couldn't do this without you. And once again, see you all in the next post!

PS: Check out our partner Project Newmoon when their vns (Lost in the Memories and A Fall From Grace) release within the next few weeks!


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