I know I said I'll start 1 week after. The problem is that this monday coming I wont be here so I'm starting now.
Here you can see the main pose of the animation, the same as Ada x LadyD, this will not be a loop, the idea is at the mid-end animation Maya will force Moxxi to deepthroath her and I was thinking in make Lilith more violent too, like make her slap Moxxi's checks while she keeps trusting or something like that.
Being honest I had in mind make a psyco from Borderlands come inside the place (It will be Moxxi's Bar), and make him escaping from Tiny Tina or Torgue and then just make him explode.
But not sure if that funny idea will be fine in this +18 animations, so I'll just keep with the +18 stuff without funny things, at least for the moment.
How Maya will force Moxxi: Maya will put both of her hands on Moxxi's head and make her deepthroath, probably will make Moxxi's hat fall too
I think this is going to be great.
As I always say, thanks for keep supporting me and see you soon with new WIPs
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The first character that I started animating is Lilith
Not sure if I'll keep this speed for Lilith, or it will be more slower and later faster
But for the moment she looks like this.
As said, this animation wont be a loop and movements will be different with different facial expresions, etc.
I was able to work today since I finished what I had to do today a bit earlier, will see if tomorrow I can work something in the animation. But in wednesday everything will be normal as always
See you next time for more WIPs
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Added some movement in Moxxi, also made her first movements for the BJ
BJ as always will be the hardest part, at least for me it is
Had to change her hand grabbing her right arm since it was giving troubles, still it had to move in the animation later
My purpose tomorrow is keep going with the BJ mainly since it's the hardest part and then animate some Maya and change a bit the angle so you can see her
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In this WIP I just modifed Maya, there is almost nothing to show up. Since she is very calm in the beginning of the animation until she forces Moxxi to do the deepthroath
In next WIPs what I want to do is start to make them longer since the things I have to do before are facial expressions, jiggles, fix BJ, etc. Basically stuff that is better to do at the end of the animation or almost at the end.
Basically the main pose is almost done and there is not much more to do in these 37-40 frames of animation, of course just for the moment.
Also the lack of WIPs is because I'm fixing some stuff in my home, I'd like to not show any picture of it but let's say I have a 50% of my room not "functional" and I have to fix my roof because it gives problems when it rains. But still I'm working in the animation, just going a bit slower.
Thanks for the constant support and I'll see you in next WIPs
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Added head movements for Lilith for these 250 frames (8 seconds) and movements in Maya's legs
Also added movement in Maya's balls.
Looks weird when facial expressions, jiggles, hair movement, etc is not done yet but this is how it goes
After this I'd like to touch some small detaills, animate Maya's and Moxxi's upperbody
I repeat that the last things that I'll do in this anim are angles, facial expressions, BJ, jiggles, hair movement. Basically stuff that is not very important until you have the whole animation.
See you tomorrow with more WIPs
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Finished the base movement for the BJ.
Added movement in upper body of Maya, Moxxi for the moment will not include movement in her upper body, still I animated some stuff like shoulders and elbows.
Tomorrow I'll be adding the map, this one being Moxxi's Bar and start to do stuff like hair, jiggles, etc.
See you tomorrow!
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Here in this WIP I added the background, as I said yesterday it was supposed to be Moxxi's Bar and there it is, with some slight changes
I'd like to change some lights, they look weird when Maya and Lilith moves, it's not very noticeable but still, I don't like it, basically when Lilith moves she causes Maya to have a shadow in Maya's neck but it appears and dissapear constantly.
Also I'll fix Lilith hands and more of Moxxi's hand touching Maya's leg since it's not very accurate
Added hair movement for Maya and movement to the chair where Moxxi's knee stands, still I have to fix it since it moves kinda slow/not rough. It can be better
I'll keep doing more of it this night, mainly fixing this issues and tomorrow I'll keep going, tomorrow I'd like to have the BJ completed
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My idea today was having new textures for the character, new addon for jiggles and do better animation
But the 9h I worked on the animation I was just able to do the texture. It was really hard for me to add a wet texture for the characters, in the picture I show how it's looking in Maya, tomorrow it will be added in the other characters, it wont take 9h to add to the others since now I know how to do it.
Basically tomorrow after adding this new wet skin I'll jump for the jiggle addons, hope it doesn't gives too much troubles
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Hello, today I made this movement for Maya, I was supposed to start with Lilith but for any reason I started with Maya
I made some facial expressions and head movement for practice smoothness and for practice facial expressions since it is hard to do, had to repeat the render 3 times for have this
Some stuff can affect to the good looking of it even if the facial expression is alright like the hair, jiggles and a light going away in the beginning of the animation
Tomorrow I'll be looking at some video tutorials from Rigid3D that I have downloaded and trying to improve my animation skills since at the end is the most important thing having in mind that I wanted to change textures, add jiggles, etc.
Well guys for today that's it, thanks for the constant support and see you in next WIPs
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Today I animated Lilith for some frames, here I just show up her face because it is the most important thing currently
Still, I changed her trust speed at the beginning, so later I can make her go harder even do different stuff and she doesn't keep the same speed all the time
The end looks a bit odd just because her back is not animated in those frames yet
I enjoy making facial expressions, even if I have to render it a couple of time until it looks good
Tomorrow I'll fix her back so it doesn't looks odd, and tomorrow I'd like to touch small details about Moxxi
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I'm happy with the results of the BJ
Maybe happier of getting rid of it (For the moment), because it's a pain in the ass
Made her cheeks contract so the BJ looks more realistic, like she is really sucking
Just that thing took me almost 5h not because it's hard to animate, the hard thing is the mouth issues that it produces, but I think the hardest part of the BJ is finished,.
Currently I'm thinkin in angles, even thought in adding two more characters, not interacting in the main animation but doing something else that I'd like to not mention yet, so it's a surprise
Tomorrow I'll be animating normal stuff, bodies, fixing issues, etc. (Just in the 70 frames maded, I have to do much more)
And for the moment that's what I have, I'll come back tomorrow with more stuff
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Added movement for Lilith in the trusts, it actually was easy to do, luckily, ignore that her meat is clipping
Tomorrow I'd like to set up some angles so I can focus in how the animation will be going, probably after that I'll make Moxxi move and then Maya
Since I started doing different animation style (Not a looping animation), I'm enjoying more
I'll come back tomorrow with more updates
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Claptrap and Tiny tina will be included in the animation, my idea is make them appear in the beginning and closing the animation with them, including funny parts in the animation
I'm not sure if make them in the bar, make them playing in a slot machine, etc. Not sure. But I'd like to make them doing something fun, from there the +18 pose will be going
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In this WIP I'm showing up how the Borderlands anim will start, the thing here is. Tiny is dropping a can to claptrap, I'll follow this with a joke that I'd like to not mention yet. But in a scene tiny will drop the can with too much strength, so it will fly away and basically an angle following up the can will open the +18 scene.
Can't give too much info so it's a kind a bit of surprise, hope the idea goes well
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I animated Tiny dropping the can to claptrap, it just took one render and I was already satisfied with the result, the only thing is change and fix some of stuff of her left hand and arm and that shot will be ready.
I like how the intro is looking, tomorrow I'll animate more claptrap and not sure if more Tiny, depends if I'm able to finish Claptrap's angle
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Intro is reaching his ending, 2-3 more angles are needed for end it and later the action will come. I don't have too much to update, uploaded this new Claptrap WIP that I finished today, just for introduce a funny intro for start the action.
This kind of long animations with funny intros will not be like this always, this is my first animation that I make with this effort and I'd like to keep it like this
Next WIP will be involving Tiny Tina
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Finished rendering these 3 angles in full quality, it took almost 20h so I was not able to work in anything else, but tomorrow I'll be near to finish the intro.
Need to do one more angle for Tina, another for Claptrap and 1-2 another angles and then I'll jump into the main animation.
Can't know how many time will have this animation but I'd say like 2-3min, not sure if a bit more