NokiMo
GratuitousLove
GratuitousLove

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RE:Curse 0.7f hotfix and balance

I've posted a quick hotfix/balance patch to fix a couple problem, here's link.
And the changelog :
0.7f:

changes :

Changed the way productivity work in PetiPatelin. Instead of having to have a strength matching the enemies's wave strength, you now need to match a strength matching the location's infamy level.

Infamy is increased when you build evil structures like demonic statuette, cells etc.

The higher your infamy, the higher strength your need to not have reduced productivity.

Productivity still scale with loyalty.

Fixes : 

Fixed a bug caused by torment/hypnosis etc interactions being to fast and not advance time as they should.

Fixed a bug that prevented Petipatelin's facility button's counter to not be updated during a reset until you made one of them.

*Tried* to fix a bug with the save to text option giving Garbled code instead of text. Give me feedback if it doesn't work pls


Hope it everything works properly now!


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