For the next update, we will introduce a new character, another mission with a couple of scenes, and a preview of the next mechanic : Hero powers.
Hero powers are skills that can change the course of a battle, provided you have the mana to use them.
This should be finished by the end of the month, probably slightly earlier.
These last 2 updates took a lot of work, the ability to capture buildings wasn't SRPG friendly and I'm trying to make small animations for heroic powers, which isn't easy.
Because of this I'm a bit behind on some QoLs (making portraits for units, displaying money on the interface, hiding numbers so the interface isn't too complicated, that sort of thing) but I should be able to catch up with version 0.4. I'm only adding a new unit in this version, which doesn't take as long as new mechanics.