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Are TTRPGs taking a turn away from crunchy to bring us more narrative-focused one-shots?

While there are still plenty of crunchy tabletop games out there, lately we're playing a lot of shorter TTRPGs that lean into narrative elements — and are easier to schedule than long form campaigns. We talk about our recent Pigeon's 11 game, the cozy fantasy of Legend in the Mist, and the Nebula-nominated Yazeba's Bed and Breakfast. Also, we're apparently going back to Eberron this year in a surprise D&D book that wasn't part of the original 2025 release slate.

Plus the speedy demise of Sigil, Wizards of the Coast's Unreal-based VTT that launched and laid off its staff within a month. Yikes.

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Are TTRPGs taking a turn away from crunchy to bring us more narrative-focused one-shots?

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