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RanliLabz
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Notes from a Remaster ๐Ÿ‘จ๐Ÿปโ€๐Ÿ’ป - Corridor ๐Ÿ‘ฝ

In my last dev diary, I discussed the remastering of the first few scenes currently taking place... and I figured I'd keep you up to date on progress (Lol - actually, I'm just excited and want to show off how much better I am at the graphics now in the hope of eliciting praise ๐Ÿ˜‚)

Having just competed the remaster of the first ๐Ÿ˜ทmedbay scene, I've moved onto the first corridor scene with Kex๐Ÿ‘ฝ The corridor background was such a computer killer before you guys helped me upgrade my rig, that a lot of these images look very primitive in comparison to what I can do now...

what was:

and what will be:

As you can see, this is just immeasurably better - improved light and shadow, reflection, and a substantial reduction in graininess and improvement in pixel clarity. ๐Ÿฅฐ It makes me very happy to see it looking the way I've always wanted it to!

I haven't yet decided when I'm going to tease the alternative m/m version of the scene... a lot depends on how far I've gotten with the base game remaster by the end of the month. I will give a hint thoโ€ฆ this will be one for the alienlovers and the furry fans ๐ŸŽ–๐ŸฆŠ๐ŸŽ–

Comments

๐Ÿ˜ Thanks Richard! Sim Sam might be made available in a holodeck feature... ๐Ÿ˜‰ (but what if real Sam caught you? ๐Ÿ˜ฑ)

RanliLabz

๐Ÿ™Œ ๐Ÿ™‡

Pjotr NL

Wow, those shadows are sexy. ๐Ÿ˜ I personally don't mind if there are scenarios where the m/m is not possible, that crazy alien tongue is still hot. I just can't wait to see what we will be able to do with Jared & Sam...the green-haired Sam fantasy was amazing btw!

Megami


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