App version 3.14.0 is live now! - Ferrymen, Harpies, and various other fantasy tropes
Added 2023-07-28 12:45:09 +0000 UTCHey everyone. We've had two rather large updates in quick succession, so I've combined them into one update post. See below for all of the changes.
- ð added Harpy and monthly script "Fowl Play" by Edders from PattersEddTV
- ð Players can now be woken directly from the night order sheets during the night phase
- ð Reminder tokens can be resized independently of the overall token size
- ð the Cannibal will now show up in the night order if the "Died Today" reminders is assigned to a player with a night ability
- ð added the Ferryman Fabled
- ð reminder tokens can now be flipped upside down, for example to remember that they're currently disabled due to being drunk / poisoned
- ð custom reminders can now be saved individually by clicking on the star icon, so they don't have to be re-entered again
- ð old reminder tokens are now automatically removed when you add a new one of the same kind (and the reminder token counts have been adjusted for characters that need the same reminder more than once)
- ð added "Save JSON" button to character tab when playing a Custom Script, which allows players to download the current script
- ð added the recommended Custom Script from bloodontheclocktower.com to the Edition selection screen
- ð receiving a signal at night is going to show a Notification popup now
- ð offline spectators are no longer shown on the user list
- ð Fabled will no longer be removed when clearing the Grimoire
- ð added Game setting to enable (Storyteller) chat request audio cues again at night
- ð show a useful error message when trying to join a game session that needs a subscription with a free account
- ð remember vote / nomination history for STs across reloads
- ð show a warning when waking dead, drunk or poisoned players at night
- ð added button to clear selected characters from character selection popup
- ð adding (or removing) a shroud at night will now be synchronized to all Co-Storytellers
- ð improved audio level visibility when showing night waking order
- ð clicking on night order circle as the Storyteller will wake the player
- ð ghost votes will now be automatically removed when dead players vote for an execution
- ð don't show night phase background effects anymore when a chroma key is being used
- ð show on whisper overlay if somebody is muted
- ð automatically show the bluffs tab for players that are the Demon
- ð vote history shows during which phase a vote happened now
- ð removed two unused night signal cards ("Did you vote?", "Did you nominate?")
- ð re-enabled chat request sound effects at night for Storytellers
- ð enabled the browser built-in noise suppression, echo cancellation and auto gain control, in addition to mixing stereo audio inputs down to mono, to prevent some odd audio problems
- ð players can now leave their own seats (through the Users popup) when the game has ended / not started yet
- ð fixed a bug with usernames that were too short
- ð fixed an issue with chat streaming for spectators
- ð fixed some raised hand icons not showing up properly for other people (thanks @miazepheles)
- ð fixed night signal messages not showing the appropriate alignment color for selected players (thanks @miazepheles)
- ð fixed an issue with duplicate phase changes / game history entries
- ð fixed two instances of "Traveller" (thanks @leotheleopardnz)
- ð fixed chat auto-reconnect loop (thanks marnijoelen and many others that reported this issue)
- ð fixed calculation bug when pointing at players (thanks pimpwilly)
- ð fixed hidden votes (due to Organ Grinder) not being synchronized to all STs (thanks natlove)