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Rightful Ownership - Dev Log #10 – Version 0.5

Scholar! RNGR! Back at it again for another Friday Dev log!

Renders: 290

Script: 90%

Coding: 90%

What's up! What's up!

As we are closing down the 100% percentages, just as in the previous update that doesn't mean everything is ready to go live, there are still some renders to be done, my goal for 0.5 is to get 400- to 450 depending on the length of the final sex scene, which I tend to revise the most and as you can see with 290 renders we are a little more than halfway there.

What does all of this mean? It means that for some weeks you will see 100% on the script and coding but just remember that while all of that is done, the renders that go with it are still coming.

These upcoming weeks will be busier than ever for me.  Since I intend to get familiar with Blender. It's been a long time coming that I wanted to learn but haven't had the time to do so. I don't plan to switch engines but there are a lot of hard limitations Daz has that I can complement with Blender, example: while I can already make custom Bleached clothing using existing clothing and switching my own textures on it (See the old Karla magazine render I did), things like let's say a custom Queen of Hearts collar or a ring are more or less impossible in Daz at least to my understanding, another thing I've seen which are pretty unique and helpful are morphs that help to place clothing in a specific angle that adds immersion to a scene or morphs to characters that are hand sculpted in.

For the people wondering about the internal view which I've talked about long ago and show a sketch of it just doesn't look as good as I would like. By going into specifics is just I can't make it look wet enough in Daz hence another reason to look into Blender, since is something separated from the characters I think I could probably make it work there, the reason why I'll hold off on adding it for the moment.

Now is it necessary for me to do this? Probably not. Will it be hard for me to learn how to do all these things? More than likely yes.  Will this make RO better in the future? Most definitely yes.

While I've seen that there are tons of assets for BLACKED clothes and Queen of Spades shit, In my case which is BLEACHED and Queen of Hearts there are none. Meaning I would have to do it myself. Which I believe it's going to make not only me but the game better as well.

I have been postponing learning Blender since it is going to be a steep curve and time sinking journey to embark on but let's be honest, Nobody is going to make Bleached stuff if I don't make it myself so...  ill head-butt myself in till I find a way to do what I envision in my head, as I've done time and time again.

Blender is not something you can learn fast, I am not a prodigy nor a genius so it will take me time but I believe it will be worth it in the end, it won't harm the game in any way since I'll use all my free time I used to have while the images are rendering.

Another thing, buying and getting a 3090 is getting closer so animations could be looming on the horizon (not on this update nor the next one) so that's another beast I'll need to dedicate my time on, so I can make something that looks decent.

These are all my plans. They are undoubtedly pretty big, I can already envision countless nights and headaches but it is something I want to do so, yeah.

One last time I'm only supposed to show one render in these weekly dev log thing so don't get used to having 2 or 3.

That's all from me.

As always, stay safe fellas.

-RNGR

Rightful Ownership - Dev Log #10 – Version 0.5 Rightful Ownership - Dev Log #10 – Version 0.5

Comments

Really excited for your future work and I am sure we all appreciate your creative mind applied to good Bleached content.

Mg46


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