NOTE: This session is only a TEST. This is not intended for public release. It's only for FBX. Whatever I intend on doing will be something completely different than this pose. Hello, Hardcores. I did some simple renders today to see the lighting differences in outdoor HDRI. One directly on and one from behind. I wanted to see what an outdoor setting could produce. These are not raw transfers. These are after I edited them. They are a mix of swaps and morphs. What I've learned is that low lighting sucks unless I'm going for something stylistic where it's supposed to be wonky colors. Otherwise, I should really stick to well-lit, sometimes even bluntly well-lit for a good transfer. Also, swapped expressions are almost always going to be a smile, open-mouth smile, etc. whereas if I want to gamble on a different expression, I could go morph - but the accuracy will decrease. You can see it on Face 02 - looks more like Rebecca Ferguson than Beckinsale. Wanted to show anything I possibly had to let you know what's going on during all these delays.