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Circle of Elements - (BARbarian Tier)

The Circle of Elements has the following locations:

  1. Circle of Elements - At the centre of this glade, an ancient conduit of elemental power still thrives. As the elements twist and fold on themselves, they find a natural balance. This area is used to train initiates of the region's druidic circle, or provide the circle a powerful planar portal to the elemental realms.
  2. Rift of Air - A swirling vortex of winds toil above an empty void, conveying the influence of the Plane of Air that this rift connects to. When unstable, unpredictable gusts and collapsing ground can pose a potential hazard to those nearby.
  3. Rift of Water - Crystals resonate in nearby pools that ripple gently. However, the tranquil surface of the waters hide the chaotic torrents that grip any foolish enough to take a dip.
  4. Rift of Earth - Natural vines, bubbling mud, and boggy ground pool together above this terrain rift. Despite being contained by the stones, the vines have been known to creep outward and try to pull in unsuspecting creatures, and the ground often turns to quicksand beneath the feet of those that overstay their welcome.
  5. Rift of Fire - Embers are cast off from flickering flames that sputter when magma bubbles burst at the surface of this natural furnace. Heat distorts the space above the rift, and dangerous gases and a lack of breathable air would be dangerous enough. Yet when combined with unruly eruptions that throw magma nearby, it is said that this rift is the most destructive.
  6. Ranger's Cottage - Oddly untouched by the nearby rifts, this somewhat basic abode seems unaffected by the raw primal power of the Circle of Elements. This quaint dwelling hosts a solitary ranger. The lone Guardian accepts students of the circle, putting them through their initial paces and affording those that respect the natural balance a place of refuge and respite.
  7. Camp Ground - Those visiting for longer than a day are allowed to use this communal space to the south of the circle. Yet again, this space seems magically protected from the Circle's chaotic nature, providing a safe spot for visitors to stake tents and spend their time recovering from the trials they take part in at the Circle of Elements.

Map Specifications:

This is a post of the Circle of Elements, including a Camp Ground. This post includes the base map, and numbered variant of the map representing the listed locations.

Want a map of a Hotel Casino? Check out this post.

Or what about a Tavern? Check out this post.

The BARbarian tier post includes:

The Raising the B.A.R. post includes:

The maps are 3600X3600 pixels, at 36X36 squares each at 100 pixels.

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