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Character Morale

Greetings Apprentices! Your good friend and shining compass of morality, Din here to share this exciting new feature of Faulty Apprentice! Well, it's not so much as new feature, as much as a allowing you to see not only an NPC’s relationship level, but also their Morale! What’s morale?? I thought you’d never ask!  

In short, Morale is an indicator of each NPC’s path towards the Final Battle. Primarily affected by Talking with NPCs. Each Talk with an NPC will give the player a chance to increase, decrease or have no affect on that NPC’s morale. Some characters will be easy to motivate, while others may be difficult. 

The castle is filled with people, and their fate is in your hands. Will you bring out their full potential or bring out the evil within?

I hope this new feature gets everyone even more hyped for Chapter One update! Let us know what you think in the Comments and don't forget to hit that Like button to help us grow!

Thank you for supporting Team AGL on Patreon!

Din + AGL Team

Character Morale

Comments

oh that sounds like it could be cool! like the ending chnages depending on who's moral you increase or not

oooooh, this is gonna lead to so many more playthrough options. Excellent work guys.

Mooboy2000

Thanks! Should be coming end of the month (=

AGL games

Dope!! How close is the Chapter 1 update?

Thats a cool feature. I like progress bar type features

Legion

really cool idea

Jay-Jak

Really cool now I gotta do an evil playthrough too huehuehue

much responsibility and power for a pervy farm boy

Michael Hawk


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