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Interns Wanted to help with FA

Greeting Apprentices! Your good friend and humble team leader, Din here to call for aid. Faulty Apprentice production is ramping up, and we are looking for interns to join our small team. We thought there was no better place to start our search than our Patreon supporters. As the game gets bigger, the amount of tasks grows. As much as we want to do everything ourselves, it’s not time efficient. That’s where you interns come in!

Specific skills we are looking for:

Art: Must have photoshop knowledge. Tasks include organizing layers/files, creating promotional images, and minor adjustments. Drawing and Painting skills are a plus.

Editor: Must be an expert in English language. Strong sense of grammar and vocabulary. Tasks include proofreading text for spelling/grammar, spotting inconsistencies. Knowledge of Google Docs is a plus. Writing experience is a plus. 

Social Media: Must have knowledge of Faulty Apprentice and Paramedium. Help come up with promotional content from tweets to patreon challenges. Sense of humor is a plus.

Video: Must have way to record video of gameplay such as OBS. Tasks include making short video clips of gameplay to be used for promotional or development purposes. Knowledge of Adobe Premiere or After Effects is a plus.

Work Ethic we are looking for:

High paced environment: The only thing we love more deadlines, is crushing them! Din and Jes work at a high pace and expect work to be completed on time and in a timely manner. Quality is most important, but you need to be able to meet deadlines and work fast to keep up with the development pipeline.

Good with Directions: Must be good at following instructions from the smallest detail to long term generalities. Not only are you good at taking direction from project leads, you can also critically think to overcome small challenges that can occur when working alone. Detail oriented and quality assurance. Good listener and comfortable asking questions when you don't understand something.

Team player: Being a small indie team, we must all wear many hats during the development process. This is little stuff like renaming a file someone else mixed up, adjusting sound effects even though your an artist, or working over the weekend because it's crunch time. We all need to support each other to make Faulty Apprentice the best game it can be!

Communication: Even though we all work remotely, that doesn’t mean we don’t communicate. Depending on your timezone, we will come up with an overlap work schedule for us to all be on our computers at the same time. Not only do we like to check in at the start and end of each work day, we communicate regularly throughout it using Discord app. Good communication skills include: respond quickly and accurately, accepting and giving feedback, and updating team with progress on a regular basis.

Happy to be here: We are grateful to be making Faulty Apprentice and we want you to be too! Our style of games have a friendly welcoming undertone to them because we have fun making them. If you see Faulty Apprentice as a typical dating sim, this internship position is not for you. However, if you think Faulty Apprentice is going to be one of the top ten visual novels of all time, we want you with us! 

If you’re itching to work on an awesome game with other motivated individuals, and the list above describes you, we hope you consider joining us! 

To apply, please email your resume to: AGLstudioArt@gmail.com

This is an unpaid remote internship (until further notice) but you will be credited in game and can use this experience on your resume. 

Thank you for your consideration (=

More Faulty Apprentice updates on the way!

Cheers!
Team AGL

Interns Wanted to help with FA

Comments

Urgh.... I have experience running a fan wiki, but is that really a resume? How big is an editing job, exactly? Am I actually asking questions here or just thinking out loud?! I don't even...

TextileMonster

Hmm... I was going to take a creative writing class this summer because it's a prerequisite for screenwriting and/or storyboarding, and I'm in this whole "should I change my major so I can follow my dream of writing for television, etc.? Because (I assume) that's WAY hard to actually get a career in" life dilemma thing... Is this serendipitous circumstance, or coincidental happenstance? Hmm. Editing...

TextileMonster

I wish I had the time. I may not have skill with art... unless you count making the best stick figure man you have ever seen, but the other stuff would be easy enough. However, I wouldn't mind uploading clips of the game on a play-through next time I play though to some form of repository. You could then just let whoever you assign to make videos use clips from them. If I am going to be playing the game anyway, it wouldn't be any real extra trouble to record it and send it off.

Legion

the feel when I use clip studio

Haha never too late! =P

AGL games

Man regretting not being tech savvy. :( Should've taken some computer classes.


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