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Archery Training Beta Test

Greetings Knights! Or should I say, Rangers? Your good friend and humble servant of the Royal Commander, Din here to share the new and more tsundere Archery Training mini-game for Faulty Apprentice!

Testing Tools: Pressing No will skip Archery Training. DO NOT PRESS ON FIRST PLAYTHROUGH!

Use offer code: "quiver" to download your copy [ here ].

Let us know what you think in the Comments and don't forget to hit that Like button to help our studio grow!

New Features to Faulty Apprentice:

- Green Arrow! Wouldn't it be cool to be the super hero, Green Arrow? Probably, but not as cool as the new effect we made for shooting targets in Archery Training! Previously, the Instructor would tell you the Target Order via standard dialogue. Now, you will not only get standard dialogue, but there are also visual cues!

- Voice of an Angel~ Why stop at visual and written commands when we have a lovely Voice Actress working with? Now the Archery Instructor will read out commands aloud, just for you~<3

- We're Moving! No, not our studio, we mean the art! Thanks to help from our new team member and programmer, BamBam, we now have slight animations to the reward images. This is a new feature in Unity Engine that we are exploring, so we hope to learn more in order animate other areas of the game such as the character sprites and backgrounds. Let us know if you want to see more animations like these!

- Say my name, BIATCH!! In this build we learn the name of the Archery Instructor! Sorry for swearing, just excited to share the build =P

- Secret Archery Technique! For those keen of sight, we've added a hidden advantage when using your Bow & Arrow outside of Training. We can't tell you what it is, but if you figure it out, feel free to share with your fellow Apprentices. I'm sure they'll appreciate it!

- Secret Scene! Uuhh, yea, can't talk about this one either, but you'll know it when you see it! XD

- Touch me baby! As mentioned earlier, we are experimenting with new animation features in Unity engine. Maybe something will happen if you click certain areas of certain reward images? Again, this is a first attempt so we only have this feature on one image, but if we get a good response, we can add more!

Any bug reports please fill out this form [ here ]! 

Thank you for playing Faulty Apprentice!
- Team AGL (Din Jes Bam)

Archery Training Beta Test

Comments

For sure, sorry if that scared you. By the time we realized we had left that feature in (since we were using it to test end scenes) we had already put the builds up online. Will have that sorted out for updated build. Thanks for the feedback, YG!

AGL games

If skipping training on the first play-through will somehow cause a problem, then the program should probably prevent it, to save the user from themselves; accidents happen often. Also, if you want to still have it there for testing or something, then add a admin override key like Ctrl+Shift+&lt;NormalSelection&gt; or Ctrl+Alt+&lt;&gt; or something.

YG

Hey thanks for the feedback Warren! I know what you mean, it stands out to me most at the single commands (tutorial) portion. We'll see what we can do! Thanks again for playing (=

AGL games

Just some feedback on the new archery training. I found it blasts the clear horn to often and it gets a bit annoying it be better (imo) if it only went off after you finish each set of 3-4 commands to show completion of each area of basic training. Other than that i found it to be much more interesting and improved over the old training .

But you only had to play it once for her to find you hehehehe

AGL games

Yup! Good eye (=

AGL games

Possible Secret Archery Technique: I found that after training, and normal instructions, it's easier to judge shots with distance over instructions.

Xeo

clicking a certain image feels rewarding &gt;3&gt; had to play a few times to find it tho

Michael Hawk


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