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MrPrimate
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Development Update July 2022

Greetings Adventures,

Welcome once again to this month's summary of activities. As we all know, the Kobolds work tirelessly to add new features, improve the modules, and provide essential frontline support. Let's see what their toils have bought us this month...

What have the interns been up to?

This month, much energy has been placed into Tokenizer, bringing some great features and enhancements.








DDB Importer has seen several effect improvements and the addition of support for the Item Collections module (https://foundryvtt.com/packages/itemcollection). This will map your use of containers on DDB to Containers in Foundry for character imports and updates.

DDB Importer

Condensed changelog of other changes and fixes

Effects:












Monsters:





Characters:






Muncher:


Other:












Adventure Muncher



Foundry v10 Support Update

Background work continues on support for v10. The latest developer preview has ironed out most of the bugs, and most major features are working (support for effects is not yet complete). I hope to get an Alpha out to higher-tier supporters this month if they wish to try.

What are the kobolds planning for this month?




Key Expiry

If your key has expired, you can generate a new one at https://activate.ddb.mrprimate.co.uk/

Many thanks for your support

MrPrimate/Jack

Comments

Hi Ben, are you using Midi-QoL? That's the first step - might be easier to discuss on the discord

MrPrimate

Doh! It's called Item Collections https://foundryvtt.com/packages/itemcollection

MrPrimate

You mention a Containers module. Where do we get this module? I do not see it listed on The Forge.

Lonnie Sargent

So what is the process to get rage to automatically generate the effect to add the 2 damage? Just 2or so days ago I had completely imported everything and a character with rage but when attempting to use rage it doesn't apply the damage for attacks

Ben Corbett

Thanks for the update! Question, though... Is it possible to also make the Tokenizer work automatically with the frames in JB2A's stuff? :) Edit: Never mind, I just didn't pay attention before to the fact that it already does! Sorry about that.

Minion135


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