NokiMo
MrPrimate
MrPrimate

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Development Update (Dec 2021)

Greetings Adventurers!

What have I been up to?

DDB Importer

* Support for Link Item and Resource DnD5e module https://foundryvtt.com/packages/link-item-resource-5e

* A number of improvements to background importing (mostly consolidating features into a single Background feature.)

* Better error handling around missing compendiums.

* Tweaks to weapons to use default ability rather than hardcoding (unless an ability overrides it)

* Improve parsing of some features that add proficiency bonus to initiative

* Fixing AC calculations for Loxodons

* A bunch more icons (thanks @JacksonBockus#1378 and @flogistoni#5670  !)

* Support "Inventory +" categories on items and characters

* Handle "stackable" weapons properly on DDB (e.g. Javelins)

* A number of minor monster parsing improvements

* Fix Max Dex restriction removal on some items, e.g. Serpent Scale Armor.

* If using "DFreds Convenient Effects", conditions from D&D Beyond will be applied to the actor during import and sync back to D&D Beyond.

And...

* Beta release of ACTIVE UPDATES for Undying + tier Patreon supporters - this allows for updates to characters to be pushed straight back to D&D Beyond.

DDB Adventure Muncher

* Support for custom tiles for some really borked maps

What went wrong?

I spent 2 weeks isolating at home with my youngest daughter, who caught COVID at school. It has been exhausting entertaining/educating a 4-year-old for 11 hours a day!

What's coming this month?

I'm working on adding support to allow monsters/journal pins placement onto third-party maps. I hope to have the first draft of this out in the next week or so.

Sneaky peek:

Some performance improvements to Active Updates back to D&D Beyond.

And finally, the key posts have now been updated with the new keys for December.

Thanks

MrPrimate/Jack

Comments

import for adventures is currently broken. all images have a '//' in the middle instead of just one. Example: https://MY_S3_BUCKET/fantasy/ddb_importer/ddb-images/adventures//Ghosts_of_Saltmarsh/assets/02-pc.png

John Owens

Ah! I have been meaning to come back to that!

MrPrimate

Hope all is well! I just picked up Foundry and your importer! I’ve been DMing with Dndbeyond and Roll20 for maps. This is so much better. It really is amazing. Thank you for your hard work. I have noticed (I might be doing it wrong) that the encounter muncher won’t bring the monster actors, tokens, or anything unless I allow it to create a whole new scene. I have to populate everything manually. I had to do this with roll20 so I’m used to that. I was just wondering if there is a way to populate them onto an existing scene.

Charles Phillips


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