Fighter’s back, baby! And his bounty is huge. Of course, the timing could have been better. On the upside, there’s the session’s mandatory Monty Python reference out of the way. That’s because this is clearly a case of strange women lying in ponds distributing “swords.”
...I’ll see myself out.
Curse Breaker Springs
With portals to the elemental planes of fire, water, and ice casting interference patterns through the local ether, magic has a tendency to break down at specific nodes. This unobtrusive pool lies at the confluence of those planar boundaries, perfectly out of phase.
Bathers in Curse Breaker Springs lose any and all permanent magical effects. That includes curses, magical diseases, personal enchantments, and divine boons. All are immediately stripped away, their magic dissolving into the whirl of invisible planar energy. The sole exception lies in effects gained from Curse Taker Springs. Indelibly marked by their passage between the pools, such effects cannot be stripped a second time.
An arcane lore check reveals the nature of this spring, while a more difficult check implies the existence of Curse Taker Springs.
Curse Taker Springs
Unknown to the proprietors of Three Gate Springs, this unmarked pool is the antipodal opposite of Curse Breaker Springs. Positioned perfectly in phase with the area’s overlapping planar boundaries, this secluded hot spring serves as a collecting pool for the magical effects stripped away by Curse Breaker Springs.
One round after entering the pool, roll to randomly determine the effect. There is no save, but all the effects are temporary, lasting just 1d4 days. The sole exception is if the effect in question originally belonged to the afflicted creature. A creature seeking to regain an ability or effect lost in Curse Breaker Springs permanently regains that ability if they manage to randomly retrieve it.
In addition to any effects the party may have lost to Curse Breaker Springs, the following effects are present in these troubled waters. For every additional minute spent in the pool, roll again. Once an effect is rolled its magic disappears from the pool, and cannot be rolled again.
Nate Wright Jr.
2019-09-23 03:34:32 +0000 UTCLaurel Shelley-Reuss
2019-09-22 23:08:49 +0000 UTCLaurel Shelley-Reuss
2019-09-22 23:08:04 +0000 UTCRuby Kelly
2019-09-22 21:54:40 +0000 UTCJayne Lindgren
2019-09-21 18:30:27 +0000 UTC